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leonpoi
Posts: 154
Joined: Fri 08 Jan 2021, 05:10

Re: What are machineguns? The game knows but refuses to admit it.

Fri 08 Jan 2021, 05:30

That’s also how I interpret it. Also, while MGs don’t have any special area effect greater than normal ARs etc the key difference is that they can do it longer because they have more ammo. This is really the difference between a MG in many ways (heavier barrel sure plus quick change allows taking advantage of the greater ammo)
So, I kept digging in on this and noticed something, although what I said worked out ok in my previous post.. I think now that I missed something crucial. Reading the rules and noticed something. On pg xx, it says LMGs, GPMGs and Hvy hmgs USE the hvy weapon skill, it does not say, they ARE Hvy Weapons themselves. .. on pg xx, it gives a very specific list of what are HVY weapons.. The MGs, are not on the list, therefore do not use the hvy weapons modifiers.. it uses the standard ranged modifiers list. This clears up the issue about the modifers, and makes things work smooth. Well at least to me it does! So, it could just be a situation on a poorly worded rule.. maybe?
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