If you are a white-collar manager when war breaks out, all you get is a pocket calculator, some food and water, and 2D6 empty casings. This is all you are deemed to have after three years of surviving WWIII.
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That's not well balanced.
Don't you automatically get the military grunt gear?
Page 38 and 39 reads as follows:
THE DRAFT: If your final term before war breaks out was spent as a civilian, and if your character is not a local of the country where your game is set, your At War term will be spent as a draftee or volunteer in the military. In this case, one of the two skill increases for the At War term must be RANGED COMBAT – unless you already have a level of D or better in the skill – and you roll for your specialty using the Military column. Also, in this case you get starting gear as if your final pre-war term had been Combat Arms (page xx) instead of your civilian career.
You can be a local, and would use the Civilian starting gear, but I feel like that would be a conscious choice. An all Civilian survivor group is definitely playing the game in Hard Mode, hell even the Kid/Civilian archetype is a hard mode when the rest of the party is military.
I do this in real life for fun on the weekends. #SurviveOmega #DoMoreWithLess