This has always tweaked at me too, but I am thankful to be able to say it didn't actually bother me, it just felt like room for improvement.It's odd that they changed a couple of skill names without addressing the more obvious and jarring (to me anyway) issue of some skill names being nouns ("Hunting") and others being verbs ("Persuade"). Why not "Hunt" instead of "Hunting"? Or alternatively, why not "Persuasion" instead of "Persuade"?
Does anyone else imagine Aragorn as a Cylon while reading that sentence?As an example of using "scan" in LoTR:
"Aragorn walked behind him, grim and silent, stooping now and again to scan some print or mark upon the ground", The Two Towers, "The Riders of Rohan".
That's good to know that this was actually used in the books, I feel better nowAs an example of using "scan" in LoTR:
"Aragorn walked behind him, grim and silent, stooping now and again to scan some print or mark upon the ground", The Two Towers, "The Riders of Rohan".
The point has been made, and my skill in modern anthropology is not strong enough to argue the truth or falsehood, that TOR had it first, and D&D got it from AiME which got it from TOR, and TOR is just cycling back around to learn from its children and firm it up as a more core mechanic. Let the bickering commence.The new Inspiration rules feel more than slightly ripped from the pages of D&D.