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Klas
Posts: 323
Joined: Sun 04 Nov 2012, 19:17

Re: The Sorcery System

Sun 10 Dec 2017, 16:00

Although I like free form systems, my players tend to be more comfortable with lists. You have to find new spells and reagents through adventuring, which is perfect.

But...

It would be really nice if a lists based system is actually based in something like Mage's spheres of influence. That makes it much easier to say what sort of spells can reasonably be found in the lists coming out of different disciplines, cultures, etc. It also provides "styling" when two disciplines can achieve the same effect but use very different sources of power. Finally it's great for research game play, or NPC researchers.
 
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silverfoxdmt73
Posts: 234
Joined: Thu 24 Aug 2017, 12:53

Re: The Sorcery System

Wed 24 Jan 2018, 19:34

Are there plans for Elemental magic Talents, like Fire, Earth magic etc?
 
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King_Kull
Posts: 396
Joined: Wed 22 Feb 2017, 16:11

Re: The Sorcery System

Thu 25 Jan 2018, 18:15

Are there plans for Elemental magic Talents, like Fire, Earth magic etc?
Perhaps in another sourcebook. As stated in the rules:
"There are seven disciplines in the Forbidden Lands core game – four of sorcery and three of druidic magic. "
I would think that there is more planned ;)
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