Wed 28 Apr 2021, 00:05
I know it's probably too late, but I would have taken a different approach.
I would have said that an item can gain you a number of parts equal to either its Weight or Front Armor (to a minimum of 1), but it takes a number of Shifts equal to the parts being Scavenged less the successes rolled on your TECH Roll, to a minimum of 1 Shift. If destroyed, the maximum number of parts is havled (rounding up). Once a Tech roll to Scavenge an item has been made, any parts that were not gathered are lost. If you have a large amount of similar items (like a bunch of weapons), you can pool the Weights into a single roll to Scavenge.
So you've got a destroyed M1 Abrams that you want to scavenge. It has 6 parts (11 Front Armor halved is 5.5, rounded up to 6). It will take 6 Shifts to get all the Vehicle parts off, less the success on your Tech Roll. Now, if you only wanted 3 of the parts, you could roll, and if you get two successes, you could get 3 parts in 1 Shift, but the other 3 parts are ruined. If you went for all six, you'd have to spend a maximum of 5 Shifts to get them, but might be able to get them in two (if you managed to roll 4 successes).