Re: Getting the characters involved
Posted: Fri 05 Jan 2018, 20:41
I’m sure that would work fine. Using NPCs that the players get attached too is a nice way in my book to drive a group forward without forcing a path on them.
A quick start version of your suggestion is to say “you’re in a slave labor camp and you’ve all banded together, tell me why”. That can be with the NPCs still alive and with them. The players then create their own backstory (on the fly). As you’ve set the premise of them working together already you lessen the risk of them never becoming a group. As they escape etc you can use the NPCs as cannon fodder, tying them even tighter together.
A quick start version of your suggestion is to say “you’re in a slave labor camp and you’ve all banded together, tell me why”. That can be with the NPCs still alive and with them. The players then create their own backstory (on the fly). As you’ve set the premise of them working together already you lessen the risk of them never becoming a group. As they escape etc you can use the NPCs as cannon fodder, tying them even tighter together.