Im trying to picture it in my head, as i'd like to get a set of deck plans drawn before the book comes out to give me one less thing to worry about
No, not really. They're modular in the sense that they can be added to any ship class, but they're not like LEGO so you can take it apart and rebuild. You can add additional modules once you start your adventures (and save up enough money), though.Baylox,
I understand that the ships are made modular, but is it possible to interchange modules dependant on mission, or is once the ship made that's it? Assuming the Pc's own extra modules that is.
Yeah, there are basic vehicle combat rules (that are nowhere as complex as starship combat rules). Haven't had the opportunity to use them yet myself, though, but maybe Zapp or someone else has?Got a related question, are there basic rules for non-ship vehicles? Mutant Year Zero had some pretty decent, uncomplicated rules and I'm hoping something similar applies here as the ship is a character in itself while the gear is more like equipment by comparison.
The combat chapter may even contain the totality of vehicle rules, and those could not be less complicated. You shoot at them like they're people, they just have a lot more Hit Points and don't receive crits. Only the space ships have their separate battle rules.Got a related question, are there basic rules for non-ship vehicles? Mutant Year Zero had some pretty decent, uncomplicated rules and I'm hoping something similar applies here as the ship is a character in itself while the gear is more like equipment by comparison.