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_ArthurDallas_
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Re: Destroyer of Worlds: Service Tunnels

Mon 24 Mar 2025, 17:43

No, I didn't write text for each room... but... the station is pretty deserted, or whatever you like. There's a group of survivors in the Operations Center. There may also be "some xenomorph experiments" that were brought to the three LABs.

Gate = ship gate junction
Concourse Inn = empty
Marshal Office = empty, no weapons
Medical Center = facehuggers
Cargo Bay A + B + C = can put a hive there if you want
Crew Cabins = a few NPC survivors
Engineering = can put a hive there if you want
Port and Starboard Shuttle = empty, the shuttles have left

P.S. you can even add a "mainframe" explosion with a countdown. The mainframe room is closed and no one can access it, no keycards work. Time minus 45 minutes before a major breach of the mainframe ... automatic message in intercom ... it will stress your players a little and gives them an objective to achieve like one of the crew cabins is actually a lifeboat ... last valid option ... race against time to get there ...

Add whatever you want.
Arthur.
Moderator (Free League Alien RPG Forums)
 
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_ArthurDallas_
Moderator
Posts: 1388
Joined: Wed 04 Mar 2020, 03:22

Re: Destroyer of Worlds: Service Tunnels

Mon 24 Mar 2025, 18:09

UscssRookie, send me a private email with a valid email address. I'll personally send you a map of COUNTERWEIGHT STATION, a little larger than the one on DeviantArt, which is actually very small. In a RAR file without a password, is that okay?

Arthur.
Moderator (Free League Alien RPG Forums)

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