Re: Making Camp in Ruins
Posted: Tue 11 Jul 2023, 17:11
This raises an interesting question re what is included / not included in making camp, given that a group of civilians takes a shift to set up camp also ... do most folks take for granted that setting up camp includes digging slit trenches, making range cards, etc.? I treat this as additional work, but curious what others do.
- Setting up in the middle of the desert/middle of the woods you have a lot less to work with but you can make do. Foxholes, hide sites, field latrines, etc. take time to dig and conceal.
- Setting up in ruins is very tricky because you have rubble/trash to clear out and potentially unexploded ordnance. I remember we occupied a former Iraqi army base and there were unexploded cluster bomblets all over the place. That actually might be a decent mishap to include.
- Setting up in still-intact buildings is probably the easiest but you still want to reinforce where you can, set up range cards, that kind of stuff.