Hi guys,
Hope this topic is not repeated. I am a GM of a TOR game. 2 years long. My players are travelling through lands and content of 1ed (Mirkwood and around) searching who they are. I am preparing an epic meeting session of themselves with their characters in the future (they do not know how they are mainly physical and memory loss of their backstory). It's my meta-lore will. I know, I am evil.
Anyway, my question to be here is that I am searching for recommendations (books, mainly, I like books) with pre-set/built dungeons that fit with this world. I have all the book FL published (1ed included) but all of them have adventures I need to have available for the future. What I need is sources with pre-built dungeons to easy prepare always I have to prepare a near session and adapt quickly. I have some D&D books but all dungeons contained there I feel they are designed for adventures more advanced, etc.
Also, my players are obsessed with puzzles, riddles and more. I bought THE GAME MASTER BOOK OF TRAPS, PUZZLE AND DUNGEONS, but again I feel is not quite what I am searching. I would say that is more than the K-programs like Busted! or Mystery Agents, in which the players are enrolled in an adventure alone, searching clues and those clues drive to places, people, tests in rooms, etc... It's all mixed.
Could you please give me ideas with this?