I have questions:
1) hp and mp, what is it for? The hp, you reduce one 1/3 hit points.... What is the point of the critical lists? Mp, what's the point of losing one or more if you sleep to get them back?
2) ship... The price in modules, the single costs more than the amount they are paid per mission, it is impossible to extend the ship.
3) why is it not feasible to be part of a function?
4) a chapter dedicated to ships, however, it is useless - or around there.
5) the “one thousand and one nights in space” is interesting, however... It is difficult.
6) hp, mp, do the easier “damage immediately to features”?
7) player, 6+, how do you manage?