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LV-426 Hell Unleashed (Prequel to Hope's Last Day)

Mon 02 Sep 2024, 23:11

LV-426 Hell Unleashed
An Fan-made Act-Cinematic Prequel to Hope's Last Day
Free League Alien RPG - By Arthur Dallas
___

The situation : Carter Burke talks with Dr. O'Neil (June 8, 2179)

The Gateway Station hums with the distant echoes of interstellar activity on June 8, 2179. Ripley, having been discovered by a Deep Salvage team, finds herself under the careful watch of doctors. Placed in a controlled coma, she drifts between the realms of consciousness and recovery.
Dr. O'Neil, a man in a white doctor's coat with a haunting resemblance to the synthetic Ash from the ill-fated Nostromo mission, gazes through the window of Ripley's corridor. His scrutinizing eyes fixate on the sleeping survivor. Carter Burke, the Weyland-Yutani representative, approaches him.
Burke nods towards Ripley, "She's the key to everything, Doctor. We can't afford any mistakes." O'Neil responds with a cold gaze, "I understand, Mr. Burke. The specimens are crucial for our advancements."
Burke leans in, his voice dropping to a conspiratorial tone, "Miranda Reynolds and Theodora Komiskey will be there by June 24. I've sent them to Hadley's Hope. This time, success is not an option, it's a necessity." O'Neil nods, "Your team must not fail, Carter. The Special Projects Division demands results."
Burke expresses confidence, "Don't worry, Doctor. We've learned from past mistakes. This time, we'll secure the Xenomorphs, and Ripley will be our insurance policy." O'Neil smirks, "Excellent. We can't afford any more setbacks." Burke leans in closer, "By the end of July, I'll be joining the marines. Personally, I'll ensure the success of this mission. Ripley will come with me, I have a plan." O'Neil's eyes glint with a sinister anticipation, "It's a perfect plan. Let's end all our problems at once."
As the dialogue unfolds, a dark plot is revealed, weaving together the fates of Ripley, the Xenomorph specimens, and the relentless pursuit of Weyland-Yutani's Special Projects Division. The stage is set for a high-stakes mission to Hadley's Hope, where the true horrors of the alien threat await both unsuspecting colonists and the determined company operatives.
___

The Situation : Hell breaks loose (June 26, 2179)

In the morning light of June 26, 2179, the colony of Acheron is thrown into chaos as maintenance engineers rush a terrified John Marachuk to the MedLab. The source of their urgency becomes gruesomely apparent—a xenomorph facehugger clings to Marachuk's face, its presence a harbinger of impending doom.
In the bowels of the colony's Atmospheric Processor, in sub-levels 03, an armed party under the command of Marshal Drapers and Supervisor Simpson embarks on a perilous mission to exterminate the xenomorph nest that threatens the very existence of the colonists.
In the MedLab, Dr. Biggs, the colony's surgeon, and Dr. Kent, a physician, brace themselves for a surgical intervention. Colette Parsons, the head medical technician, is also present, her steely gaze reflecting the urgency of the situation. "Prep for surgery, and let's get that facehugger off before it's too late," Dr. Biggs declares with determination. "We're doing everything we can, Doctor. Just hang in there, John," Colette Parsons reassures, her voice tinged with nervousness.
In the waiting room, Brad Lydecker, the assistant operations manager, arrives with young Aaron Marachuk, the lone survivor of his family. Anne Van Leuwen and Cynthia Colgan try to comfort the distraught child, their faces mirroring the gravity of the unfolding crisis.
Dr. Biggs swiftly initiates the plan to surgically remove the facehugger. In the blink of an eye, disaster strikes as acid-blood spurts from the creature, fatally injuring Dr. Biggs. The facehugger is forcibly extracted by two medtechs (Mark Foster and Rachel Simmons) and secured in a specimen jar, but the cost is high—John Marachuk succumbs to the violent ordeal.
Aaron, now an orphan, breaks into tears, finding solace in Anne Van Leuwen's comforting embrace. An emergency message crackles over the intercom, a desperate plea from Bill Andrews. Gunshots echo in the background. "Barricades fell. Too many xenomorphs. They're killing us. Drapers returned and his group is decimated. Find a safe place. Marines are coming in a few days," Bill Andrews frantically announces. The ominous message ends with Bill Andrews' screams and is replaced by cold static.
Amidst the chaos, a towering 7-foot xenomorph breaches the emergency room. It savagely dispatches a medtech (Mark Foster) and seizes another (Rachel Simmons) as a hostage before fleeing, leaving the survivors in shocked disbelief.
The group—Aaron Marachuk, Dr. Kent, Brad Lydecker, Colette Parsons, Anne Van Leuwen, and Cynthia Colgan—is thrust into a fight for survival. They must navigate the labyrinthine corridors of the colony, seeking refuge from the relentless xenomorph threat. The promise of safety lies in their ability to outwit the cunning creatures and endure the nightmarish horrors that have befallen Hadley's Hope.
___

The Situation : The modified Lockmart XL Starcub Shuttle is not at the landing pad

On the morning of June 26, 2179, the colony of Hadley's Hope awakens to an unsettling reality. The Weyland-Yutani Company inspection shuttle, which arrived just 2 days prior, bears witness to a clandestine operation gone awry.
Miranda Reynolds and Theodora Komiskey, leading the inspection team, have set their plan into motion. But as they witness the horror unfolding at Hadley's Hope—more people infected, more snake-like creatures emerging—they quietly make preparations to flee.
In the early light of dawn, Reynolds and Komiskey board their shuttle, bound for the Ilium Range—the site of the derelict Alien ship. Their mission: to procure fresh xenomorph eggs for Weyland-Yutani's Special Projects Division. Inside the derelict ship, they carefully gather the xenomorph eggs, using hyper-coolant spray to keep them dormant for transport. Around ten eggs are secured in the shuttle, poised to become instruments of unimaginable experimentation.
But as they venture deeper into the ship in search of more eggs, tragedy strikes. In a moment of distraction, Theodora Komiskey falls victim to a facehugger, impregnating her with its insidious spawn. Miranda Reynolds springs into action, rushing Komiskey back to the colony's Medlab quarantine room. Activating the lockdown, she ensures Komiskey's isolation and safety, promising to return after retrieving vital equipment from Al Simpson's office in Block C.
Alone in the corridors of Hadley's Hope, Reynolds navigates the tense atmosphere, her senses heightened by the looming threat of betrayal and the sinister presence of the xenomorphs. As she reaches Simpson's office, Reynolds retrieves the necessary supplies, her mind racing with thoughts of escape and survival. But her plans are shattered by the sudden appearance of a xenomorph drone, its sleek form a harbinger of death. In a brutal confrontation, Reynolds fights for her life, but the xenomorph proves to be a relentless adversary. With a final, desperate struggle, she succumbs to the creature's lethal embrace, her valiant efforts in vain.
The events of Hope's Hell Unleashed take place 24 hours before the events of Hope's Last Day. Reynolds and Komiskey's Lockmart XL Starcub shuttle remains stranded at the derelict ship site for the duration of the cinematic scenario. They are out of communication range and no one knows about their operation, not even Lydecker. As the sun rises over the desolate landscape of Acheron, the fate of Hadley's Hope hangs in the balance, its inhabitants unaware of the treachery that has unfolded in their midst.
___

THE STORY BEGINS : THE COMMAND CENTER

As dawn barely illuminates the desolate corridors of Hadley's Hope, panic grips the survivors gathered in the MedLab. Lydecker's voice breaks through the tension, urgent and determined. "We need to find shelter quickly before other creatures come back. I have a few weapons in the command center."
Anne Van Leuwen steps forward, her voice steady despite the chaos. "We need to get in touch with Earth and ask the Marines to come more quickly." Dr. Kent nods in agreement, his gaze firm. "We're better off all staying together for now. We will accompany you to go to the command center."
Emerging into the dimly lit corridor, their senses assaulted by distant screams and gunfire, the group moves swiftly towards the adjacent command center. The room lies empty, its exterior shutters open to reveal the distant glow of the atmospheric processor.
With practiced efficiency, Lydecker unlocks a hidden locker, revealing an arsenal of weapons and essential supplies. As each member arms themselves, Anne and Cynthia attempt to establish contact with Earth, only to discover a crucial malfunction in the communication array. "We could go in there and fix it. I have an idea. The Weyland-Yutani inspection team (Miranda Reynolds and Theodora Komiskey) have a shuttle at the landing pad. We could leave with their shuttle," suggests Cynthia, her voice tinged with determination. Lydecker's expression darkens as he shares troubling news. "They left very early this morning. They didn't say anything. I don't think they'll come back here. But we have another problem."
Peering out towards the distant atmospheric processor, the group witnesses a towering column of flame erupting from the complex. Lydecker's grim assessment sends a chill through the room. "Emergency venting. Marshal Drapers' group must have damaged the heat exchangers when they went to sub-level 03 to eliminate the xenomorph nest."
Anne's voice is sharp with urgency. "How long until it blows?" Lydecker's reply is grim. "I'm projecting total systems failure in under four hours. The blast radius will be about 30 km. Equal to 10 megatons. We need to go over there and get the heat exchanger system back up and running. This is our number one priority." Dr. Kent interjects, his mind racing with possibilities. "We find a hiding place and wait for the marines. How long until the marines arrive?" Lydecker's response hangs heavy in the air. "We'll wait 17 days."
With time ticking away and the threat of annihilation looming ever closer, the survivors of Hadley's Hope steel themselves for the harrowing journey ahead, their fates intertwined in a desperate bid for survival against the relentless horrors of LV-426.

THE BOILER'S ROOM

As the tension mounts within the cramped confines of Hadley's Hope, Anne Van Leuwen's determined fingers dance across the short-range communication system, desperate for any sign of life from Miranda Reynolds' shuttle. But all that echoes through the static is an eerie silence, punctuated only by the crackle of interference.
"We have to move," Dr. Kent asserts, his voice cutting through the heavy atmosphere with urgency. Lydecker nods in agreement, his mind already formulating a plan. "I suggest going down to level 1 of block E and going through the Boiler's room. We will be able to recover an M314 unit motion tracker. It could be useful for detecting xenomorphs in advance."
With their course of action decided, the group sets off, their footsteps echoing down the dimly lit corridors as they make their way towards the stairs leading to level 1 of Block E. As they descend, their senses on high alert, they encounter a man named Jack, his demeanor that of someone shell-shocked by the horrors unfolding around them.
"Come with us, Jack. We can keep each other safe," Lydecker invites, extending a hand of solidarity. Approaching the Boiler's room, the roar of machinery fills their ears. Lydecker produces a keycard, allowing them entry. Inside, chaos reigns, but their focus is on the supplies and safety promised within. "We need to move quickly," Dr. Kent urges, his eyes scanning the room for any signs of danger. Meanwhile, Cynthia discovers a cache of supplies, offering a glimmer of hope amidst the chaos.
As they prepare to depart, Jack's betrayal shatters the fragile peace. With a knife to Aaron's throat, "Give me your weapons and supplies, or the kid gets it! I'm not messing around," Jack demands. "Let go of the kid, Jack. We're not going to let you hurt anyone," Dr. Kent warns, his voice steady despite the gravity of the situation. Jack's laughter rings out in defiance. "I've seen what those damn xenomorphs do. I'll take whatever I need to survive," Jack says. Anne's plea momentarily calms Jack, offering a glimmer of hope amidst the chaos. But before they can react, a chilling screech echoes from above.
The ceiling vent disgorging a nightmare incarnate. With lightning reflexes, the xenomorph descends upon Jack, its swift and brutal attack leaving the group stunned in its wake. Aaron falls to the ground. As Jack is dragged away into the depths of the ventilation shaft, the group gathers their shaken resolve, steeling themselves for the perilous journey ahead.
Exiting through the airlock of block E, they are greeted by the somber sight of rain-soaked skies, a grim reminder of the storm brewing both within and without. With each step towards the atmospheric processor, their determination grows, fueled by the desperate hope of survival amidst the encroaching darkness.

THE ATMOSPHERE PROCESSOR 1

As the group races through the pounding rain towards the looming silhouette of the atmospheric processor, the shock of their encounter with Jack still fresh in their minds. Each step is heavy with the weight of their collective trauma, the weather mirroring the turmoil within their hearts.
Arriving at access ramp 4, they find themselves confronted with the imposing security systems of the facility. Lydecker wastes no time, swiftly instructing Aaron to rest while he sets to work on bypassing the electronic locks with the kit.
With deft hands, Lydecker maneuvers the wires, his focus unwavering as he bypasses the circuitry, the hum of the machinery drowned out by the pounding rain. With a satisfying click, the hatch swings open, granting them entry into the heart of the processor.
"We're better off taking the stairs to avoid making too much noise," Lydecker advises, his voice barely audible over the roar of the storm. "We need to get to platform 7. That's where we'll find the controls for the processor. And it's the shuttle deck too, so if Reynolds' shuttle returns, we'll have quick access."
With renewed determination, the group begins the arduous climb, each step a testament to their resilience in the face of unimaginable odds. The sound of their footfalls echoes through the deserted corridors, the only accompaniment to the distant roar of the reactor below.
Finally reaching platform 7, they find themselves greeted by an eerie silence. Lydecker gestures towards Control Room 1, his expression grim yet determined. "Let's rest here for a moment while I assess the controls. We've come too far to let anything stand in our way now."
Entering the room, exhaustion washes over them like a tidal wave, the weight of their journey finally catching up to them. Yet amidst the fatigue, there remains a flicker of hope, burning bright in the darkness of the unknown.

THE PLATFORM 7

As the group gathers in Control Room 1, tension hangs heavy in the air. Lydecker furrows his brow, his eyes fixed on the terminal as he sifts through data in search of a solution. Beside him, Dr. Kent, Anne Van Leuwen, and Cynthia Colgan wait anxiously, their hopes resting on Lydecker's expertise.
Lydecker pores over instruction manuals, his frustration mounting with each passing moment. "It's impossible to repair the cooling systems," he declares, his voice heavy with resignation. "We'll have to go to sub-level 03 and activate the manual valves in engineering centers 1 or 2. It's our only chance, even though the xenomorph hive is at that level."
Anne's brow furrows in contemplation. "There might be another solution," she offers tentatively. "No," Lydecker interjects firmly, his resolve unwavering. Dr. Kent steps forward, placing a comforting hand on Lydecker's shoulder. "Take some rest, Lydecker. We'll figure this out together," he suggests gently.
As Lydecker retreats to collect his thoughts, Anne and Dr. Kent scour the shelves for supplies, their minds racing with possibilities.
Meanwhile, Colette Parsons and Aaron Marachuk take refuge in a corner, seeking solace in sleep. As Aaron drifts into fitful sleep, his mind becomes a battlefield of terror and despair. In the depths of his subconscious, he finds himself transported back to the medlab, the sterile surroundings now a labyrinth of shadows and echoes.
His father, John Marachuk, lies prone on the surgery bed, his features contorted in pain as the facehugger clings to his face like a grotesque parasite. Aaron watches in horror as the creature's tendrils tighten their grip, its presence a harbinger of impending doom. With a sickening lurch, the facehugger explodes in a shower of acidic blood, the hiss of melting flesh filling the air. Dr. Biggs recoils in agony as the corrosive liquid eats away at his face, leaving behind a mask of grotesque deformity.
"Run, Aaron! Run!" his father's voice cries out, distorted by pain and fear. But Aaron is frozen in place, unable to tear his gaze away from the nightmare unfolding before him. In a twisted twist of fate, John's eyes meet his son's, the agony and despair reflected in their depths. "You're all going to die," he whispers, his voice a chilling echo in the darkness.
As Aaron watches in horror, his father's body begins to convulse, grotesque transformations overtaking him as he mutates into a nightmarish hybrid of man and xenomorph. With a guttural growl, the creature lurches towards him, its elongated limbs reaching out in a macabre parody of embrace.
With a gasp, Aaron jolts awake, his heart pounding in his chest as he struggles to shake off the lingering tendrils of his nightmare. Colette's comforting presence offers a brief respite from the terror, her soothing words a lifeline in the darkness. "Go back to sleep, little one," she murmurs, her voice a gentle reassurance amidst the chaos. "You're safe with me."
As Aaron closes his eyes once more, the echoes of his nightmare linger, a haunting reminder of the horrors that lurk within the depths of Hadley's Hope.

THE MAINTENANCE INTERCOM UNIT

As a message crackles through the intercom, Anne's quick thinking kicks into gear. With practiced ease, she lowers the volume to a mere whisper, ensuring that their location remains hidden from the prying ears of the xenomorphs prowling the corridors.
The voice that emerges from the intercom belongs to Maya Torres, her words carrying a desperate urgency that sends shivers down their spines. "Please, come and get me. I am at sub-level 03. I have been cocooned in the hive. I was stung by a xenomorph and ended up here. The room is full of eggs. There are bodies hanging on the wall in a resin-like substance. Everyone is dead and turning into a monster. I don't want to die here."
Anne's mind races with possibilities as she addresses the group, her voice steady despite the gravity of their situation. "I believe we have a solution," she begins, her gaze locking with Dr. Kent's. "In the medlab, we observed that the xenomorphs sting their victims with their tails. But what substance do they use to paralyze their prey?" Anne's question hangs in the air, the answer elusive yet tantalizingly close.
Dr. Kent's brow furrows in thought before realization dawns. "Atropine," he murmurs, his eyes lighting up with understanding. "It's a counteragent that could potentially neutralize the effects of the xenomorph's venom."
Anne's plan unfolds before them, a daring gambit that could spell salvation for Maya Torres and potentially turn the tide of their desperate struggle. "A few of us will infiltrate sub-level 03, armed with atropine to counter the xenomorph venom," she declares, her voice infused with determination. "We'll repair the cooling system while rescuing Maya, then return here in silence to await the arrival of the marines. It's our best chance at survival."
Cynthia looks at Anne with a desperate look. She says. "You are completely crazy, willingly getting captured by these monsters." Lydecker nods in agreement, his resolve matching Anne's own. "It's a risky plan, but it might just work," he acknowledges. Without hesitation, Anne, Lydecker, Dr. Kent, and Cynthia step forward, volunteering to embark on this perilous mission. Meanwhile, Aaron and Colette Parsons will remain behind, their task to maintain the fort until the others return.
With their plan set in motion, the group braces themselves for the challenges that lie ahead, knowing that the fate of Maya Torres and the survival of Hadley's Hope hang in the balance.

GETTING CAPTURED

As Anne establishes contact with Maya Torres, relief floods through her at the sound of Maya's voice. "We're coming to get you, Maya," Anne assures her, her tone laced with determination. "Can you give me a reference point of where you are?" Maya's response is swift and concise. "I'm near elevator gate 27," she relays, her voice tinged with desperation.
With a sense of purpose, Anne, Lydecker, Dr. Kent, and Cynthia prepare themselves for the perilous journey ahead. They inject themselves with atropine, a last-ditch effort to counter the xenomorphs' venom, and ensure their weapons are within reach.
Before departing, Dr. Kent shares a solemn message with Aaron and Colette Parsons. "If we're not back in 4 hours, find a way to sneak away as best you can," he instructs, his voice grave with the weight of their predicament. Colette nods in understanding, her expression resolute. "We'll do that," she promises, her words a silent prayer for their safe return. "Good luck to you all."
With their farewells exchanged, Anne, Lydecker, Dr. Kent, and Cynthia set out towards elevator gate 27, their resolve unyielding. No longer hiding, they move with purpose, hoping to draw the attention of the xenomorphs and be led to Maya's location.
Entering the elevator, they activate the button for sub-level 03 and brace themselves for what lies ahead. As the elevator descends, they lie down on the ground, closing their eyes in anticipation of the imminent encounter with the xenomorphs. "We'll see each other again later," Anne murmurs, her words a whispered promise amidst the tension and fear that hangs heavy in the air.
The elevator doors open, and they remain still, their senses heightened as they listen for any sign of the approaching threat. Suddenly, the xenomorphs are upon them, their venomous stings striking with deadly accuracy.
As the paralysis takes hold, Anne, Lydecker, Dr. Kent, and Cynthia are plunged into a surreal dreamlike state, their minds consumed by visions of an endless corridor bathed in an ominous red light. The heat is suffocating, a relentless reminder of the dangers that await them in the depths of sub-level 03.

THE SUB-LEVEL 03

Anne's eyes flutter open, greeted by the disorienting sight of herself fixed to the wall by a viscous resin-like substance. Around her, other colonists are ensnared in a similar manner, their forms cocooned in an advanced state of transformation. Xenomorph eggs litter the ground, ominous harbingers of the horrors that surround them. In the distance, the low hum of the reactor engine reverberates through the chamber, while the cooling ducts blaze a bright red, casting an eerie glow over the scene.
A shiver runs down Anne's spine as she catches sight of an albino xenomorph drone, its pallid form contrasting sharply against the darkness of the hive. With unnerving precision, it ejects resin from its jaws, further entrenching the captives in their prison. Anne's heart lurches as she spots Cynthia nearby, still in the grasp of sleep as the xenomorph approaches. In horror, Anne watches as a facehugger emerges from one of the tubes near the albino xenomorph's stomach, latching onto Cynthia's face with a sickening squelch.
The xenomorph realizes that she is awake. It's approaching. With a primal scream, Anne breaks free from her resinous prison, her hands trembling as she grasps her 12 gauge pump shotgun. Two deafening shots ring out, the sound echoing through the chamber as the albino xenomorph falls lifeless to the ground.
Relief floods through Anne as she hears a familiar voice. "I'm happy to see you," Maya calls out, her words a beacon of hope in the darkness. With determination, Anne rushes to Maya's side, quickly freeing her from her cocoon. Dr. Kent stirs nearby, his presence a welcome sight amidst the chaos. "It seems the effects of atropine weren't completely effective," Dr. Kent remarks, his brow furrowed in concern. "We need to find Lydecker," Anne declares, her voice resolute as she helps Maya to her feet.
Making their way toward elevator gate 27, the group approaches engineering center 2, their senses on high alert for any sign of danger. As they enter the chamber, relief washes over them at the sight of an M41A Pulse rifle resting on the control panel. Dr. Kent wastes no time in securing the weapon, recognizing its potential usefulness in their fight for survival.
Anne's attention is drawn to the control panel, where the warning lights for the cooling system flash ominously. Suddenly, the central computer's voice blares an alarm message. "Danger, the cooling system is in critical phase. The atmosphere processor will detonate in T minus 1 hour. The cooling system must be stabilized." With steady hands, Anne locates the panel for the manual valve and activates it, the lights returning to normal as the alarm subsides.
With Maya now fully conscious, she offers a glimmer of hope in the darkness. "There's an old shuttle on platform 7, deck 1," she reveals, her words igniting a spark of excitement in Anne and Dr. Kent. Determined to seize this chance at escape, Anne and Dr. Kent lead the way, their minds set on reaching the old shuttle and leaving this nightmare behind them.

LYDECKER

The dimly lit corridor stretches out before Anne, Dr. Kent, and Maya as they make their way toward elevator gate 27, their footsteps echoing softly against the metal floor. Anne's eyes scan the surroundings, her senses on high alert for any sign of danger. Suddenly, her gaze lands on an M240 Incinerator Unit lying on the ground, its sleek form catching the dim light.
With a sense of urgency, Anne bends down to inspect the weapon, relieved to find it in good condition. Without hesitation, she passes her shotgun to Maya, who accepts it with a grateful nod. But before they can proceed, Anne's attention is drawn to a figure slumped against the wall nearby.
It's Lydecker.
Rushing to his side, Anne gently lifts Lydecker's head, her heart sinking at the sight of his ashen face. Slowly, Lydecker's eyes flutter open, and relief floods through Anne at the sight of his consciousness. However, her relief is short-lived as Lydecker's words cut through the air like a knife.
"Give me an M4A3 pistol and leave," Lydecker's voice is strained, his eyes haunted by the knowledge of his impending fate. "I was impregnated. I am screwed. Leave." Anne's heart clenches at his words, her gaze falling to the telltale marks of a facehugger's embrace etched upon his face. With trembling hands, she passes him the pistol, her own heart heavy with sorrow.
But their moment of farewell is interrupted by the sinister advance of three xenomorphs, their presence a chilling reminder of the dangers that surround them. "We don't have time," Anne's voice is firm as she raises her flamethrower, unleashing a torrent of flames upon the approaching creatures.
With Maya's swift action, the elevator is activated, its doors sliding open to welcome them to safety. Anne, Dr. Kent, and Maya waste no time in stepping inside, the elevator door sealing shut behind them with a finality that echoes through the corridor.
As the elevator begins its ascent, they watch in helpless horror as Lydecker bravely faces the xenomorphs, his pistol blazing in a futile attempt to fend them off. One of the creatures falls, its demise marked by the acidic spray of its blood, which showers over Lydecker and Cynthia, who stands beside him. In that moment, Anne and Dr. Kent can only watch in silent grief as Lydecker and Cynthia succumb to the relentless onslaught, their sacrifices a grim reminder of the perilous nature of their situation.
As the elevator carries them away from the horrors below, Anne and Dr. Kent share a silent moment of mourning for their fallen comrades, their hearts heavy with sorrow for the loss of Lydecker and Cynthia.

THE OLD SHUTTLE

As Anne, Dr. Kent, and Maya burst out of the elevator and into the open expanse of platform 7, their eyes dart around frantically, searching for any sign of their companions. As they approach the control room 1, a tense silence hangs in the air, broken only by the distant hum of machinery. Suddenly, the sharp sound of the second gate 28 elevator catches their attention. The trio whirls around just in time to see the elevator doors slide open, revealing the ominous figures of two xenomorphs emerging from the darkness within.
Relief floods through them as they spot Aaron and Colette Parsons waiting anxiously in control room 1. Anne wastes no time in conveying the urgency of their situation. "Quickly, we need to move," she urges, her voice taut with tension. "There's a shuttle on deck 1, and we're not safe here."
With a shared understanding, the group springs into action, their movements swift and coordinated as they make a beeline for the awaiting shuttle. As they reach the shuttle, Dr. Kent quickly removes the tarpaulin covering its exterior, while Maya deftly activates the hatch, her fingers flying over the controls with practiced ease. Anne stands guard, her flamethrower poised and ready, a barrier of fire between them and the encroaching xenomorph threat.
With a swift motion, Anne ignites her flamethrower, a burst of fiery fury erupting from its nozzle as she holds the xenomorphs at bay. The intense heat causes the creatures to recoil, hissing in agitation as they skitter back, their instinctual fear of fire momentarily overpowering their predatory instincts.
As Anne maneuvers towards the shuttle, the xenomorphs lunging forward in a desperate attempt to breach her defenses. With a surge of adrenaline, she dives through the closing hatch just in time, narrowly escaping the grasping claws of the relentless creatures.
With a heavy thud, the hatch slams shut behind her, sealing the group inside the relative safety of the shuttle. Inside, hearts pounding and breaths ragged, they exchange a brief glance of relief, knowing they've narrowly escaped the clutches of death once again. Maya takes her place in the cockpit, her hands steady as she prepares to pilot them to safety.
As the engines roar to life and the shuttle begins its ascent, Anne braces herself against the sudden acceleration, her gaze fixed on the rearview monitor. With a burst of fiery propulsion, the shuttle breaks free from LV-426's grasp, hurtling into the vast expanse of space.
Behind them, the xenomorphs are engulfed in the searing heat of the shuttle's exhaust, their twisted forms consumed by flames as the shuttle streaks away into the darkness, leaving behind the horrors of LV-426 far below.

THE SPECIAL ORDER

Maya maintains a steady hand on the controls as she pilots the shuttle through the vast expanse of space, while Dr. Kent diligently assists her from the co-pilot's chair. Across the cabin, Colette Parsons carefully places Aaron into a hypersleep tube, ensuring his safety for the arduous journey ahead.
Meanwhile, Anne Van Leuwen, her emotions still raw from the recent ordeal, takes a moment to compose herself. With a determined expression, she settles at a nearby terminal, her fingers flying across the keyboard as she navigates through the ship's database.
As Anne delves deeper, her eyes widen in disbelief at the discovery of a classified document: Special Order 973. With a sense of urgency, she reads aloud to the rest of the crew.
"The damn company," Anne exclaims, her voice laced with frustration. "What about our lives? Come see what I just found."
Dr. Kent and Colette gather around the terminal, their expressions mirroring Anne's mixture of anger and apprehension. Together, they absorb the chilling contents of the memo, realizing the true extent of Weyland-Yutani's callous disregard for human life in pursuit of their own agenda.

SPECIAL ORDER 973

To: Miranda Reynolds and Theodora Komiskey

Message: Priority one ... Insure return of specimen ... all other considerations secondary ... Staff and colonists of LV-426 are expendable.

Signed: Dr. O'Neil
Head of special projects division
Weyland-Yutani

End Of Story.
 
 
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_ArthurDallas_
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Re: LV-426 Hell Unleashed (Prequel to Hope's Last Day)

Mon 02 Sep 2024, 23:38

LV-426 Hell Unleashed starts from an idea (from me) to complete the story of Hope's Last Day (written by Dave Semark and Matthew Tyler-Jones for the corebook of the Alien RPG of Free League). It is a prequel that describes the actions 24 hours before the cinematic Hope's Last Day. I waited before releasing the play report of our game with my 5 usual and irreplaceable players, because I wanted to write a cinematic like with the cinematic Processor 9. We played this game several months ago before the summer.

Then, we had the news of the corebook phase 2 and I did not want to conflict with what Free League prepares us. My dearest wish would be to have the 2 other stories of Dave Semark and Matthew Tyler-Jones (Hope's Last Hand and Hope's last Stand). Finally, thinking about it, nothing prevents me to release the play report of my story LV-426 Hell Unleashed where the actions take place a little outside the main actions of the colonists of Hadley's Hope.

Another special guest is present in this cinematic (as Private Hudson was present in the cinematic Processor 9) here you have ... Brad Lydecker, assistant Operations Manager of Hadley's Hope.

Finally, the story is a little based on James Cameron's Original Treatment from 1983 for Alien 2 and some stuff and characters from Aliens: Newt's Tale.

Happy reading all,
Arthur.
 
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Re: LV-426 Hell Unleashed (Prequel to Hope's Last Day)

Tue 03 Sep 2024, 09:45

Thanks!

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