Archangel69
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Posts: 5
Joined: Thu 18 Jul 2024, 02:45

TOR 2E Weapon Ranges

Sat 24 Aug 2024, 22:17

Hello,
After searching online, I see there is a table for determining weapon ranges in 1E, but I cannot find it in my 2E core book. Since there are Complications and modifiers based on ranged attack circumstances on page 102 of the 2E core book, there must be a range table... Can anyone please point me in the right direction?
 
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Linklite
Posts: 361
Joined: Wed 21 Jun 2023, 23:44

Re: TOR 2E Weapon Ranges

Sat 24 Aug 2024, 23:19

There are no precise ranges. If they're a significant distance away than normal, they get -1d, if they're really far away,. it's -2d.

TOR doesn't let it bog itself down with numbers like ranges etc. You just go by feel.
 
Archangel69
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Posts: 5
Joined: Thu 18 Jul 2024, 02:45

Re: TOR 2E Weapon Ranges

Sat 24 Aug 2024, 23:33

I had a feeling. Same with movement, I'm sure. Sounds good. Thanks!
 
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Linklite
Posts: 361
Joined: Wed 21 Jun 2023, 23:44

Re: TOR 2E Weapon Ranges

Sun 25 Aug 2024, 01:50

Yeah, movement is the same. It helps with Theatre of Mind and to keep combat moving swiftly. You lose complexity, but gain speed and smoothness.
 
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AndrewTBP
Posts: 82
Joined: Sun 18 Sep 2022, 06:53
Location: Sydney, Australia

Re: TOR 2E Weapon Ranges

Mon 26 Aug 2024, 01:03

Page 94 of the Core Rules mentions allowing more than 1 opening volley depending on the circumstances.

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