Tomas just posted this in the FB group, to inform and clear up some things.
Hey, Tomas here, lead designer and project manager of the ALIEN RPG - the existing edition as well as the upcoming new one. I'd like to chime in on the discussion about the new edition of the game and clarify a few things if I may.
First off - the new edition rules will be compatible with all existing game material, and it will be possible to play the new edition supplements using the first edition rules. We have stated this many times in the last couple of days, but I thought I'd just make that clear again. In addition, we will release a free PDF summarizing all rules changes.
The upcoming Kickstarter will not just be for the new rules edition. It will also be for an updated Starter Set and the new boxed Cinematic set Rapture Protocol and a miniatures set, which is designed for use with Rapture Protocol but also usable for other adventures. The Kickstarter will be completely a la carte - you can get only Rapture Protocol and/or the miniatures if you like, and there will be a variety of bundles for all tastes.
So why are we revising the rules now? This decision grew out of the design of Rapture Protocol, which is written by me and Jonathan Hicks (creator of the Those Dark Places and Pressure RPGs). With Rapture Protocol, we're starting a new story arc (after the Draconis Saga) and we wanted to go back to basics and refine the core game experience. This led to revisions and updates of Stealth Mode. During our work with Rapture Protocol, we also started toying around with miniatures, and felt we wanted to add better support for those. We have also received plenty of great community feedback on the game in the last 5 years, and we have learned a thing or two ourselves during the work with Rapture Protocol and other RPGs, prompting us to want to make some modifications of the rules here and there (such as cascading panic and ammo consumption). Finally, we wanted to add better campaign mode support and a solo mode for the game.
Taken all together, we felt we had reached a point where it was time for a new edition of the core rules.
Some in the community have asked why previous setting writers are not involved in the new edition. The answer is simply that we're not changing the setting - it remains the same.
Others have expressed that we should have called this a version 1.5 or even 1.1, as the core of the game remains the same and the versions will be compatible. This is fair, we could have done that I guess. But I don't think the exact numbering of the new edition really matters much - what matters is what the new edition will actually be. And I hope I have shed some light on that here.
More info will come in the weeks and months ahead.