PIB
Posts: 8
Joined: Sun 04 Feb 2024, 09:56

Re: Area Maps Source

Mon 05 Feb 2024, 22:57

Hi, I tried to publish it as new style and it was not validated yet by Snazzymaps...


So here is a paste bin https://pastebin.com/yZ2p2M1N of the JSON.
You can import in when you create a new style.
RPG Overlay map tool

https://maps.pibminis.com/
 
User avatar
Addramyr
Posts: 70
Joined: Tue 19 Feb 2019, 17:22

Re: Area Maps Source

Thu 08 Feb 2024, 18:52

Works great! Thanks!

For the lazy out there (including me lol) :
[
    {
        "featureType": "administrative",
        "elementType": "labels",
        "stylers": [
            {
                "visibility": "on"
            }
        ]
    },
    {
        "featureType": "administrative.country",
        "elementType": "geometry",
        "stylers": [
            {
                "visibility": "off"
            }
        ]
    },
    {
        "featureType": "administrative.country",
        "elementType": "labels",
        "stylers": [
            {
                "visibility": "off"
            }
        ]
    },
    {
        "featureType": "administrative.province",
        "elementType": "all",
        "stylers": [
            {
                "visibility": "off"
            }
        ]
    },
    {
        "featureType": "administrative.province",
        "elementType": "geometry",
        "stylers": [
            {
                "visibility": "off"
            }
        ]
    },
    {
        "featureType": "administrative.province",
        "elementType": "labels",
        "stylers": [
            {
                "visibility": "off"
            }
        ]
    },
    {
        "featureType": "administrative.locality",
        "elementType": "labels.text",
        "stylers": [
            {
                "gamma": "0.00"
            },
            {
                "weight": "0.01"
            }
        ]
    },
    {
        "featureType": "landscape.man_made",
        "elementType": "geometry.fill",
        "stylers": [
            {
                "weight": "4.12"
            },
            {
                "color": "#7a7a7a"
            },
            {
                "visibility": "on"
            }
        ]
    },
    {
        "featureType": "landscape.natural",
        "elementType": "labels.text",
        "stylers": [
            {
                "visibility": "off"
            }
        ]
    },
    {
        "featureType": "landscape.natural.landcover",
        "elementType": "geometry.fill",
        "stylers": [
            {
                "visibility": "on"
            },
            {
                "color": "#b8b789"
            }
        ]
    },
    {
        "featureType": "poi",
        "elementType": "labels",
        "stylers": [
            {
                "visibility": "off"
            }
        ]
    },
    {
        "featureType": "poi.government",
        "elementType": "geometry",
        "stylers": [
            {
                "visibility": "on"
            }
        ]
    },
    {
        "featureType": "road.highway",
        "elementType": "geometry",
        "stylers": [
            {
                "visibility": "simplified"
            },
            {
                "color": "#ffffff"
            }
        ]
    },
    {
        "featureType": "road.arterial",
        "elementType": "geometry",
        "stylers": [
            {
                "visibility": "on"
            }
        ]
    },
    {
        "featureType": "transit",
        "elementType": "geometry",
        "stylers": [
            {
                "visibility": "off"
            }
        ]
    },
    {
        "featureType": "transit",
        "elementType": "labels",
        "stylers": [
            {
                "visibility": "off"
            }
        ]
    },
    {
        "featureType": "transit",
        "elementType": "labels.text",
        "stylers": [
            {
                "visibility": "off"
            }
        ]
    },
    {
        "featureType": "water",
        "elementType": "geometry",
        "stylers": [
            {
                "visibility": "on"
            }
        ]
    },
    {
        "featureType": "water",
        "elementType": "geometry.fill",
        "stylers": [
            {
                "color": "#6a9495"
            },
            {
                "weight": "2.04"
            }
        ]
    },
    {
        "featureType": "water",
        "elementType": "labels.text.fill",
        "stylers": [
            {
                "visibility": "on"
            }
        ]
    },
    {
        "featureType": "water",
        "elementType": "labels.text.stroke",
        "stylers": [
            {
                "visibility": "on"
            },
            {
                "color": "#ff0000"
            },
            {
                "saturation": "100"
            }
        ]
    }
]
 
PIB
Posts: 8
Joined: Sun 04 Feb 2024, 09:56

Re: Area Maps Source

Thu 08 Feb 2024, 23:07

Hehe, I was not aware of that being possible to post "code" here.
that should be like this 
I am not familiar with these forums yet.

at this moment I am working on a small page that would allow someone to create the map overlays and save as image.
this won't be a photoshop, but would have some feature for rpg, such as :
- grid
- cell info
- locations etc...

Well it's something that already exists, but, I wanted to see about how this can be done.

For now that will be used to track our group's activity on MY0, and I will use this as a campaign tracker for The Walking Dead.
Image

If results worth sharing I'll post an update about it.
RPG Overlay map tool

https://maps.pibminis.com/
 
PIB
Posts: 8
Joined: Sun 04 Feb 2024, 09:56

Re: Area Maps Source

Sat 24 Feb 2024, 19:13

Hi,
here are some updates on the tool I am working on.
I had to restart everything from scratch, in order to be able to implement everything I had in mind.
But that also means I had to start over everything

It's a good learning curve.

So far, the tool can add simple overlays to a map :
  • a quick grid, specify a grid width, line width, and color, and you have your instant grid on map.
  • coordinates, you can add differents type of axis, and even add each cells coordinate, with opacity filters too.
  • add highlights to cells, which can be full fill color or simple border.
  • add texts on the map, I'm using it to add cities name with a style less in the Google maps vibe.
  • add extra cells info, (this is still in WIP), to be able to add specifics stats on cells. Example, for MY0, the Rot level, in top right corner, or Threat level in top left corner.
    This, I hope, would be something that the user will be able to manage, adding new stats or removing them..
  • to be added:
    • map's title: a block with the map title, maybe legend ?
    • map's scale, that may be useful
Here are the map I'm working on, for The Walking Dead, still WIP.
Image


And a quick sample of overlay on London's map from MY0 :
Image

Image

that's all folks!
RPG Overlay map tool

https://maps.pibminis.com/
 
PIB
Posts: 8
Joined: Sun 04 Feb 2024, 09:56

Re: Area Maps Source

Sun 03 Mar 2024, 19:53

Hello,

I just published the very first version of the online editor.

https://maps.pibminis.com/

you can load a background, add layer over it, add text, colorize map cells, add information etc.

this is a first draft, feedbacks are more than welcome.
RPG Overlay map tool

https://maps.pibminis.com/
 
User avatar
Scruffy
Posts: 1
Joined: Thu 18 Apr 2024, 14:31

Re: Area Maps Source

Thu 18 Apr 2024, 14:40

Hey, I'm not the original Snazzymaps guy, but I also made one in TWD style (though originally I was going to use it for Twilight2000).
https://snazzymaps.com/style/555880/twi ... -dead-maps
 
Dicequake
Posts: 1
Joined: Sat 20 Apr 2024, 00:31

Re: Area Maps Source

Tue 14 May 2024, 00:58

I would also recommend 24timezones.com - especially for easy street maps in towns & cities. Navigation takes a little getting used to, but it's great to grab screenshots for street maps for online play.

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