On Monday, my players decided to try and conquer Riddermound without any magic assistance. They had:
- Thief
- Fighter
- Hunter
- Merchant
Our Mage was no longer able to play, and rather than anyone creating a 2nd character or going back to hire a hireling, they decided to head into the Mound (nevermind that a wandering Wraith had already nearly kicked their butts when their mage had been with them the week before). As you can image, it didn't go well. They managed to fight 'The Lady' and ended up with 2 of them on the ground, one nearly dead, and the merchant running out of the dungeon as fast as he could. The thief took her down at the last moment (fire attack, no magic), but it was nearly a total player kill.
That leads to my question. When building a party, what advice do you give your players? I am thinking 2 mages may even be needed. 1 specializing in healing and one in offensive magic. Also, a knight and definitely a thief.
What do you think? What is the proper party makeup? What have you seen work best?