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felagund
Posts: 1
Joined: Wed 30 Jun 2021, 19:22

Re: Moria Alpha PDF Feedback

Thu 21 Mar 2024, 07:05

March 1st. Not a typo, but the label for the Roadwarden's Hall, B looks very much like the number 13 to my eyes.

Is there going to be no reference to Durin's Stone on the map: where Durin first looked into the Mirrormere (etc) ? Somewhere just outside the east gate.
I agree. B looks more like 13; takes some getting used to.
 
coz_b
Posts: 39
Joined: Sat 19 Feb 2022, 03:17

Re: Moria Alpha PDF Feedback

Mon 25 Mar 2024, 01:45

Page 121: Capitalisation inconsistency — there’s both Red-Nails and Red-nails
 
coz_b
Posts: 39
Joined: Sat 19 Feb 2022, 03:17

Re: Moria Alpha PDF Feedback

Mon 25 Mar 2024, 11:58

I’d love to see some art for ‘Naglur, Sword of Sauron’. Seems a shame to leave him to the imagination!

And maybe a unique Fell Ability to help elevate him to something a bit more special than just an orc that will take longer to kill.
 
Krosselle
Posts: 2
Joined: Thu 26 Nov 2020, 04:18

Re: Moria Alpha PDF Feedback

Mon 25 Mar 2024, 18:17

Not sure if this has been mentioned, please forgive if it has. Frora's Advantage seems underwhelming, a single Treasure IF they met their patron. And it is called the Wealth of Erebor... it seems a little stingy.

For my homebrew Patron, I give out 1 Treasure per PH for running a generic Survey or Patrol 'mission' and this Patron is poor, poor, poor. Compared to a Lesser Treasure Hoard which is 1-6 Treasure per PH, I feel like I'm being cheap on purpose to get the players to find their own motives to get out there in The Wild.

Thanks for listening
 
coz_b
Posts: 39
Joined: Sat 19 Feb 2022, 03:17

Re: Moria Alpha PDF Feedback

Mon 25 Mar 2024, 22:00

I agree that Fróra’s Patron Advantage is underwhelming. 1 Treasure Point is a pittance compared to the other advantages offered by the Moria-relevant Patrons. Recommend reworking this into something else, or upping the Treasure reward to 1d6, for example. Linklite did some maths on the Discord channel and 1 Treasure point has close to zero impact on a character.
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