Fri 21 Jul 2023, 21:46
You'll have a fair bit of work to do - the scenario is very light on real detail, and to be honest, it wasn't my favourite - some notes below:
1. I'm assuming you're playing it as a one-off with pre-gens, in which case, make sure you have very tech savvy characters otherwise huge amounts of info dumping will be happening from NPCs.
2. The PCs involvement is via manipulation of a call to their Patron and works best for groups with an established relationship, which you won't really have in a one-shot.. Some patrons make more sense than others in context of the investigation as well, I'd say this one works best with Mercenaries or Agents, although you could use Free Traders if you go the corporate troubleshooter route.
One major problem I had, and maybe I just misunderstood the scenario, was why Lazarus involved the PCs at all. The AI has already achieved most of its goals at Algebra before they arrive - its just missing that last crystal. I suppose its a quick "I can get them to get the last crystal out cos security" but there isn't a real reason why Bayit couldn't make a second attempt, or the AI couldn't just manipulate another employee to retrieve it.
3. You need to REALLY read p.32 a lot. This is an investigative scenario whose author basically has the cheek to say (on the previous page) "There is not enough room here to detail each individual trail of clues", which basically amounts to you getting no game-based investigation at all - there are a list of events that have happened and you need to build all the scenes, clues, NPCs to interview and so on. This annoyed me slightly.
4. Since you're having to make your own investigation, for the one shot you maybe need to ignore some of the story beats and focus on the ones you want to make pertinent. You're basically having them find faked stuff, work out that its faked, then work out how its being faked (and by what). I'd maybe concentrate on the hidden lenses, faked accounts and what they're being used for, and how the murder weapon got into the building. I simplified the religious stuff and have Lazarus posing as a "voice of the Icons" to manipulate Hukt and directly order the murder after Gabi has begun taking steps to isolate the AI.
5. Don't use the "players find a dropped mini-tabula" bit, its horrible and will have them rolling their eyes. Work the information on the tabula into the investigation you already had to write above,
6. Same with the "everything is on the Phylactery" - I think its much more satisfying for the PCs to find the faked data and work out that its faked or tampered with and reconstruct it. Then once they've done this a few times, they can find that the processing power came from the phylactery.
7. The players are going to find out who the murderer is pretty early on, cos they have access to the surveillance footage once they start investigating. They'll be looking for Hukt. They hopefully should work out that Hukt is borderline nuts and couldn't have done this all by himself, so they're looking for a second suspect. If they don't pick up on this, you'll probably need dar-Sala to nudge them.
8. You might need to work on the ending. Its either going to be "The Raid", with the PCs racing up the tower to destroy Lazarus, or they're going to be assisting Lazarus to ascend. If you want a techno-thriller, you should probably push for The Raid. Note, however, the complete lack of maps, layout information or staging tips for the Sky Tower. Time to write that bit yourself again.
Any specific questions, feel free to ask - but that should get you started. I actually changed the stuff with Bayit and the crystal quite a bit for my game, but I won't confuse the issue here.