Kia Ora!
We're on the precipice of starting our One Ring game once my current campaign wraps up in a few weeks, and I'm very exited. Got all the books, planning things out, just finished rereading the trilogy and preparing to dig into the great tales again, memorizing Tales From the Lone Lands, ran a few cutesy oneshots in the Shire to familiarize ourselves with the rules, there's just one thing I'm not really sure how to handle: the fellowship phases.
I dunno I'm just worried they'll end up... board game-y? I get the source material it's trying to emulate but it feels very at odds with my group to stop in at Rivendell, say hi, flip open to the fellowship activities page and oh my god a full month has passed well seeya Elrond we're off to the Misty Mountains.
I'm considering spending maybe a full session focused on it, like you would do exploring a town. Playing out a scene for every activity someone undertakes, scouring the libraries of Rivendell, peering over maps with Elrond, writing a song by the fireplace or something, but even then I'm wondering how such a long stretch of time could effect the pacing of a game.
Anyway I'd be interesting in hearing how others handle it. Taking Lone Lands for example (and assuming your parties going off the beaten trail into all sorts of sidequests), would you run a fellowship phase between every couple of big adventures, just twice or so through the campaign, or once at the end as the fellowship prepares themselves for the inevitable Moria supplement? Do you roleplay or board game it?