After pulling the Rain of Ash card from the random encounter deck, I reread the rules for rads in the Player Handbook (p. 80) There doesn't seem to be any penalty for accumulating permanent rads (other than the sickness that can be caused by exposure to "new" rads, temporary and/or permanent). According to the rules, a PC that starts with six permanent rads doesn't appear to have any disadvantages compared to a PC that starts with 1, and that holds true if any additional permanent rads are accumulated during the course of the game. For example, if they are both exposed to "new" rads, they both have the same chances of becoming sick, the same symptoms if they fall ill, and the same odds of accumulating permanent rads. That all seems a bit strange. It's more intuitive that the PC with more rads should become more ill.
What happens when a PC reaches the maximum number of permanent rad points accommodated on the standard char-sheet (there are 10 boxes total)? Death?
It seems like something's missing, or maybe I'm just missing something.
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