Thu 08 Jun 2023, 05:36
You would take stress when the attack starts, and if the Threat Level reaches 3.
So if it's still the same scene you can 2 stress for that (and anything else that happens like getting bit, or seeing someone get bit), but you don't have to keep giving out stress every single attack or round, players will be wanting to push rolls to win so they'll be adding stress that way as well. So think about that as a walker atttack per scene for 1 stress.
Ice in the veins lets you mitigate the stress you would accrue during the scene for walker attacks/ swarm attacks.
Yeah so say there's like 2-3 walkers on the fenceline and a player wants to go up and like pop them through the fence you would only roll close combat once, a success means you've taken them all out, no need to roll 3 times unless theres multiple failures, but that that point I'd have them through the fence and bad things are happening.