Sun 28 May 2023, 14:16
I think the intent is that you count up the experience you're going to give at the end of every session, but you don't actually award them until the end of the adventure. But there's no real reason not to just award them at the end of the session if that's easier for you, since it's not like the players can spend them. So it's really about the paperwork. On paper maybe it's easier to not have to write a new number every session and save it up until the end of the adventure. If you're playing with online character sheets, it might be easier to just give them out at the end of the session to avoid having to keep track.
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