Mon 05 Dec 2022, 18:02
p.60, Magical Mishaps : « 17 you turn into an animal. » How can it be removed ? Dispel, 1 on a D4 ? Is it permanent ?
p.61, Magic Tricks : more information could be useful : what pace for the floating object in Fetch ? Can you create an infinite number of Light ? Can you dispel your own Light ? What requirements ? Can you Flick people unnoticed ? Can you Flick someone you cannot see ? What is the range of Sense Magic ? « the place you are in » is very vague.
p.62, Magic Shield « you cast it after your opponent’s roll to succeed » ? Does it mean the PC knows his opponent’s roll has succeeded to cast and can decide to use it only if needed ? If yes, it could be stated « you cast it after your opponent has succeeded its roll» could be clearer. If no, it just means you can react after the GM has spoken and rolled, « but before you know your opponent has succeeded » : the decision is taken in a second and you could waste your spell on a failed attempt.
p.63, Magic Tricks : more information could be useful : How long can you walk with a Floral Trail ? What requirements ? Is your Hairstyle permanent ? Can you cast Hearty Meal an unlimited number of times ? Considering you recover WP easily, this renders Rations almost useless ? How long to clean a room, what size ? It could be useful to hide combat consequences for example, so it could be limited to a certain size, or take time to clean.
p.64, Lightning Flash, Lightning Bolt and p.65 Thunderstroke : « to another random person » The wording « person » is confusing : cannot it continue to another « creature » ? Also, what happens if there is no creature available within 2 meters ? The spell ends without further effect ? Could it continue to a metallic object alternatively, which seems logical ?
p.65, Sleep spell : this spell is placed amongst Rank 3 spells, but specified as a rank 2 only. Rank 2 or 3 ?
p.66, Frost : very powerful it seems for a Rank 1. The wording « in the area of effet…all living creatures lose D4 HP… » could be understood as loosing this amount every Round as the spell lasts a Stretch. It should be specified « when the spell is cast » or « each Round on their Turn ». Due to the long duration, what happens if the Elementalist moves ? Does the area moves with him, or could he freeze himself while crossing the still area ?
p.68, Gnome, Salamander, Sylph, Undine : « It follows its creator’s command » Is it a free action to give a command during your Turn ? What is the STR / Encumbrance of the creatures ? No doubt a Mage will want it to lift him, fly him, break doors, etc…
p.69, Magic Tricks : more information could be useful. Can you cast Slow fall once you fall in a trap as a Reaction, or you have to anticipate your fall ? What requirements ? Do you need to move your hands to slow your fall ?
p.70, Levitate : Can you levitate a non willing target ? You could levitate it in a fire… Do you need to touch it or it can ba cast 6 meters away to levitate it 6+6 meters away ?
p.71, Telepathy : does the target know someone is reading his thoughts ?
p.72, Dominate : can the victim hurt itself once dominated, or jump off a cliff ?
General for MAgic Tricks : specify the type of damage in case there are immunities.