Thanks!
I went for the pregen characters in the end.
Why do you think Chariot isn't good as an intro scenario? We played the first session, and felt good. I didn't even look at HLD since it's only one act.
While the table on states you have to roll each Turn for Air supply (such as in a Space Suit), the CONSUMABLES box p.34 says: "The GM lets you know when resources are scarce and it’s time to start tracking them." I take that to be a carte blanch to allow the GM to chose when the players need to start tracking Air Supply.Air consumable rules say to roll every Turn if you're in a spacesuit, but several tasks take Shift or more. I figured in Chariots the characters would return to Montero to replenish their air supply if they weren't under immediate threat, so essentially I handwaved the air supply limitations. Or did I miss some rule?