I am curious . . . how are GMs handling fleeing combat (either PCs fleeing or creatures/NPC fleeing)?
How important is resource management in your game? Especially food and water? Seems with Eat, Prey, Kill that food should be fairly important?
When PC reaches zero HP, does not point of damage kill them or cause another roll on critical injury? And do you roll once per extra point of damage? (With 25% of death this seems like it would be deadly but allow for some cool, rare miracles such as PC going down to -4 and even with four rolls they live)