This is a great mechanic! It has just become relevant in my campaign. My party of four contains A Ranger, an Elf, a Dwarf, and a Man of Bree for 6 Awareness points. They also possess a Magic Sword (2 pts) a Magic Spear (2 pts.), and a very powerful Staff that adds +3 to travel rolls (3 pts.) for 13 points! This pretty much means if they go to a dark land they're going to be hunted, and even the wild lands will find them quickly over the threshold.
This means that whenever they pass a fellowship phase, they want to seek an audience with their patron and try and get a blessing (counsel challenge).
No one is wants any more magic items. Haven't had that happen in a fantasy campaign before!
At this point Elrond has asked them to locate Gollum and make sure that no enemies capture him. They aren't sure who or what a Gollum is, they know he is not to be interfered with, and they have to find a way to protect him from the Enemy. This is a great way for them to interact with Tolkien's world, play a vital part in the story arc, yet it is reasonable to see why they weren't included in The Red Book of Westmarch, since their actions aren't central to the story (unless they fail, and Gollum is captured and the riders are sent sooner to Hobbiton!).