P111:Page 113 of the Core Book says that, when resolving an Event during a Journey:
Is "a hex suggesting hard terrain" up to the LM (mountains, marshes, perilous woods)?ROADS AND HARD TERRAIN: If the event takes place in a hex suggesting a hard terrain, the Player-hero making the roll loses (1d).
Or do only Perilous Locations (page 111) apply?
If, at the end of the journey, the Loremaster and the players wish to know precisely how long the
Company has been travelling, they can check the region map
and count the number of hexes in the Company’s journey
path, adding 1 day for each hex suggesting a hard terrain
(hills, woods, marshes, etc.) — the resulting total is the length
of the journey in days.
Thanks!
It seems it is up to the LM, althought the situations where a hex can be considered hard are clear.