Has anyone run combat using maps without hexes?
I'm not a fan of hex-based combat as it is too subjective so I plan to use the alternative suggestion on p54 of the Player's Manual "Maps without Hexes". This will allow me to set up 2m square maps on Roll20 and so allow the players to make more use of specific cover (e.g. a particular tree or the corner of a building) rather than the more generalised version that happens with hexes.
Has anyone tried this approach before and have you encountered any issues with it?
Thanks in advance for any insights.