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BlissRage
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Making D66 More Dangerous

Sat 19 Dec 2020, 08:54

How do I make D66 roll on Critical Injuries chart more dangerous? In other systems where higher numbers are worse results, I could say "+10 to your roll" . . but with D66 what does plus 10 mean? Literally add +10 . . .but then that means rolls are from 21 to 76 and are all the results in 70s considered equivalent to the 66 result on the table? That doesn't seem right.

I feel like I've read how to make this roll reflect greater danger than normal but the mechanic escapes me.
 
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Fenhorn
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Re: Making D66 More Dangerous

Sat 19 Dec 2020, 10:04

One way to make d66 rolls more dangerous is to roll twice and choose the highest roll or if you want to make the d66 roll less dangerous, roll twice and choose the lowest roll.
"Thanks for noticing' me." - Eeyore
 
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BlissRage
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Re: Making D66 More Dangerous

Sat 19 Dec 2020, 16:35

Ah yes, that's elegant. I over thought that one

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