Has anyone created an Allies in Battle table for use during combat to deal with NPC allies? If so, can you share it here? Even if you haven't, what do you think should be the common elements of such a table? Or, do you think each table should be completely customised for a particular scene?
As an example, for Nightmares of Angmar, I created this generic one:
Roll a Feat Die.
Result
Eye: A howl of pain rises into the air as one of the allies drops to zero Endurance, suffers a Wound and then falls to the ground unconscious. If they are not treated successfully by a Healing roll within 12 hours, they will die.
1, 2, 3, or 4: The hatred of the enemy surges and they land their blows more often than not. The number of allies taking Endurance loss is equal to the number rolled on the Feat die. The amount of loss depends on the enemy that engages them.
5, 6, 7: The allies exchange blows and the battle continues.
8, 9, 10: The allies outmatch their opponents, side-stepping attacks and finding vulnerabilities. If this result is rolled twice in a row, then one enemy is slain!
Gandalf: In a savage display of fury, one of the Hill-men kills an enemy with a terrible stroke of accuracy.
How would you change this?