I wanna know from those of you that have tried, how much "worse" is the solo version to the experience for the players?
Planning to start a game but I dont wanna use the Solo-rules if it takes too much away from the experience
Well, solo rules are solo rules. Since they are written to be used without a Referee and that can be fun in its own right. You mention "players", do you plan to use the solo rules and play with several players and skip the Referee?I wanna know from those of you that have tried, how much "worse" is the solo version to the experience for the players?
Planning to start a game but I dont wanna use the Solo-rules if it takes too much away from the experience
Thanks, I will try and find enough players to run it with GMWell, solo rules are solo rules. Since they are written to be used without a Referee and that can be fun in its own right. You mention "players", do you plan to use the solo rules and play with several players and skip the Referee?I wanna know from those of you that have tried, how much "worse" is the solo version to the experience for the players?
Planning to start a game but I dont wanna use the Solo-rules if it takes too much away from the experience
Playing any game solo, means that you will, if using a pre-written scenario, that you (i.e. the solo player) will know it the story. Solo gaming in T2K works best if you using the journey- and the oracle system so you can randomize a story.
The system works fairly well with a low number of players.Thanks, I will try and find enough players to run it with GMWell, solo rules are solo rules. Since they are written to be used without a Referee and that can be fun in its own right. You mention "players", do you plan to use the solo rules and play with several players and skip the Referee?I wanna know from those of you that have tried, how much "worse" is the solo version to the experience for the players?
Planning to start a game but I dont wanna use the Solo-rules if it takes too much away from the experience
Playing any game solo, means that you will, if using a pre-written scenario, that you (i.e. the solo player) will know it the story. Solo gaming in T2K works best if you using the journey- and the oracle system so you can randomize a story.