More or less what I said. Assuming my players decide to go somewhat independent when we start our game in a bit over 2 weeks I wondered if I should track this. We know how much a lease on a ship costs and how much spare parts cost but not much else.
How much does fuel cost? I wondered if it shouldn't be a supply rating and have the cost based on the size of the ship? Something like a Nostromo-style freighter would cost $10,000 per point of supply? Air would cost less, maybe $5,000 per point of supply or something? Those numbers may seem high but the jobs can pay reasonably well once I read over them.
What about lodging? By this I mean, what if they stop at a hotel on Novogrod? I'm not terribly worried about this but it is something I'm curious about.
Mods: If this needs to be in GM only that's cool. I just figured its not about story spoilers or the like so would be fine in general.