Diego
Posts: 12
Joined: Sat 06 Jul 2019, 18:16

Re: player size

Wed 07 Aug 2019, 16:22

In a horror game though you don't want to be switching too frequently as it takes time to build up atmosphere and tension. In short it would be harder in this kind of game to maintain the horror aspect, as time off camera is breathing room for the player to calm down.
 
hibishop
Posts: 41
Joined: Tue 11 Jun 2019, 00:19

Re: player size

Wed 07 Aug 2019, 17:57

In a horror game though you don't want to be switching too frequently as it takes time to build up atmosphere and tension. In short it would be harder in this kind of game to maintain the horror aspect, as time off camera is breathing room for the player to calm down.
I did find it easy to end each scene on a jump scare before cutting to a new scene (ships exploding, bloodbusters bursting, random NPC getting eviscerated).  Very horror cinematic. 
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