So on my first playthrough I had some issues with running the Neomorphs. Since they have different and limited skills/stats I found it difficult to make some decisions for them. For instance a PC had barricaded himself behind a door and I had the neomorph ram the door. I wasn't sure how to roll for this regarding the alien breaking the door. I figured it was kind of unlikely but with neomorphs rolling 10 dice for a single attack I figured it could be possible. The second instance was they decided to open the airlock and vent the ship with the neomorph near the airlock. Again I had trouble figuring out how to roll for the alien. I ended up just rolling for mobility. I'm hoping for more detailed stats on the aliens as to make it a little easier to roll for them.
Did anyone else run into this kind of situation? Suggestions?
I also had a situation where there were 2 PCs nearby and I had to figure out which one to attack first. I just rolled a d6 for each PC and the high roll got attacked first.