### Re: Number of dice suggested

Posted:

**Fri 07 Jun 2019, 04:42**Thanks everyone for the input! I was able to find a previous thread about this. - Bundle ordered!

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Posted: **Fri 07 Jun 2019, 04:42**

Thanks everyone for the input! I was able to find a previous thread about this. - Bundle ordered!

Posted: **Sun 09 Jun 2019, 13:38**

One can never have too many dice. I ordered the set with the game, and then my family and I all went on an excursion to multiple local game stores hunting for sets of contrasting dice to use right now.

Posted: **Sun 09 Jun 2019, 13:51**

Here's what I use until full release. Might also use after depending.

Green dice for standard dice. 6 sets so 72 dice. 1 set per PC.

https://www.amazon.com/gp/product/B009Q ... UTF8&psc=1

Orange dice for stress dice. 3 sets for 36. Give out as stress happens.

https://www.amazon.com/gp/product/B0011 ... UTF8&psc=1

These look fantastic and the green goes very well for the alien universe (xeno blood) while the orange are different enough due to the color not to be mixed up but also look on fire.

Green dice for standard dice. 6 sets so 72 dice. 1 set per PC.

https://www.amazon.com/gp/product/B009Q ... UTF8&psc=1

Orange dice for stress dice. 3 sets for 36. Give out as stress happens.

https://www.amazon.com/gp/product/B0011 ... UTF8&psc=1

These look fantastic and the green goes very well for the alien universe (xeno blood) while the orange are different enough due to the color not to be mixed up but also look on fire.

Posted: **Sun 09 Jun 2019, 14:50**

.Here's what I use until full release. Might also use after depending.

Green dice for standard dice. 6 sets so 72 dice. 1 set per PC.

Orange dice for stress dice. 3 sets for 36. Give out as stress happens.

These look fantastic and the green goes very well for the alien universe (xeno blood) while the orange are different enough due to the color not to be mixed up but also look on fire.

I already have dice cubes in each of the two colors you posted, so I guess I'm ahead of the curve.

Posted: **Sun 09 Jun 2019, 15:10**

While you're waiting for the official dice, you could just improvise with as many sets as you need...

Posted: **Sun 09 Jun 2019, 17:07**

I've been using the dice from the AVP Yahtzee game for my xenos. Had to buy an extra game to have ten dice, but it was worth it.

Posted: **Sun 09 Jun 2019, 17:48**

Here's what I use until full release. Might also use after depending.

These look fantastic and the green goes very well for the alien universe (xeno blood) while the orange are different enough due to the color not to be mixed up but also look on fire.

Great suggestions! Luckily I have a game store a few blocks away. Gotta support the local brick and mortar store. Thanks!

Posted: **Sun 09 Jun 2019, 23:01**

Wow... sweet dice!

Posted: **Mon 10 Jun 2019, 16:52**

Posted: **Tue 11 Jun 2019, 00:09**

I haven't pre-ordered yet, so didn't have a chance to look into the rulebook.

But from what I've understood so far is, that you roll a number of dice that is combined from your talent and skill - and maybe add dice for equipment.

Say you roll for Agility (3) Piloting (3) you would be rolling 6 base dice for your test, right?

For stress dice I don't know how they work and how many one would need.

Do stress dice replace base dice? I could imagine that, if you're stressed, you are worse doing things so your cool dice (base) are lower for every level of stress and it becomes more likely to fail.

The thing is, I want to have everyone on the table to have their own stack of dice.

What would be recommended per 1 player (what is even the maximum amount of dice a player can gather with the help of gadgets)?

With no further information I'm thinking maybe to take 3 base sets for 2 players.

So everyone would have 15 base dice.

What about stress dice?

Thanks in advance!

But from what I've understood so far is, that you roll a number of dice that is combined from your talent and skill - and maybe add dice for equipment.

Say you roll for Agility (3) Piloting (3) you would be rolling 6 base dice for your test, right?

For stress dice I don't know how they work and how many one would need.

Do stress dice replace base dice? I could imagine that, if you're stressed, you are worse doing things so your cool dice (base) are lower for every level of stress and it becomes more likely to fail.

The thing is, I want to have everyone on the table to have their own stack of dice.

What would be recommended per 1 player (what is even the maximum amount of dice a player can gather with the help of gadgets)?

With no further information I'm thinking maybe to take 3 base sets for 2 players.

So everyone would have 15 base dice.

What about stress dice?

Thanks in advance!