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Deep_Impact
Posts: 109
Joined: Fri 06 Apr 2018, 06:58

Re: Health?

Fri 31 May 2019, 14:15

I think one shouldn't mistaken Health with D&D Hitpoints. It's a measure of being able to fight, standing upright and being master of your own decisions. Losing all health points is critical, everything therefore are bleedings, scratches and demoralisations. But that´s thing you could recover from quickly.

The different YZ games do focus this differently. In Coriolis critical hits could be gained regardless of how many health you have. Forbidden Lands combines damage is physical or mental degeneration. Tales ... doesn't know health at all.

That's the wounderful thing about Year Zero. Seemingly small changes tend to have a big impact on how the game feels like.
 
Shevvie
Posts: 3
Joined: Sun 02 Jun 2019, 15:22

Re: Health?

Sun 02 Jun 2019, 15:35

Yeah as said above the aliens in this game are absolute beasts as they should be! Yesterday I managed to sneak a Neomorph into a room and kill every PC within two rounds of combat. Lucky rolls? Absolutely I rolled two 6's in a row followed by two 5's and landed hits on each. Without anybody left standing to administer first aid they bled out since 5's are fatal too.

Ash had it right..... They had my sympathies.
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