So I considered putting this in the GM section but it's actually lore players would know being a part of the world so I decided to put it here.
What exactly is the nature of undeath in forbidden lands? There is a lot going on with it.
Both the players guide and the GM book discuss how Undead are just a natural part of life. A person dies and they may (The word the books use is "often") rise as a zombie or ghost and just go about their chores (if able). They are confused. They have gaps in their memory. They seem to deteriorate as their bodies do (not a direct statement of fact but seems to be implied). But also, for no given reason, some might be Ghouls or Deathknights. Why does this happen to some and not others?
It's stated that human villages will have graveyards outside the city where they wall in and meet with their undead and some help try to help them to move on. But there is no mention of undead being a natural occurrence or how they deal with it for any of the other races. Elves, being essentially deathless constructs, could only ever have ghosts I imagine. And I am not even sure that is possible. But everyone else should be capable of having undead. Is this a uniquely human issue in the world? Or are there actually Wolfkin skeletons and Deathknights running around? Goblins? Halflings? If it is only humans what does that say about the nature of humanity? What does that say about the nature of everyone else?
And just to be clear I am not talking about any undead created through magic. This is about naturally occurring undead.
Anyone have thoughts? Notice anything else in the books that stands out to them?