gru
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Posts: 48
Joined: Sat 08 Feb 2020, 21:48

Town generator

Mon 07 Sep 2020, 18:52

Inspired by the games I run for Forbidden Lands I decided to create a town generator that would focus on relationships between the NPCs, factions and settlement unique features. It is still work in progress, grammar is definitely incorrect in many places and I plan to fix it later. For now I want to focus on building the generation engine and getting interesting, reasonable relationships that allow thrusting the party into the village right away.

Check it out here: https://lit-refuge-86461.herokuapp.com/
 
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terriblyinept
Posts: 22
Joined: Mon 23 Sep 2019, 20:13
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Re: Town generator

Wed 09 Sep 2020, 20:46

I like it a lot and will likely use it for generation/inspiration on the fly! I especially like the focus on relationships.
 
Konungr
Posts: 365
Joined: Mon 10 Jun 2019, 09:39

Re: Town generator

Thu 10 Sep 2020, 06:38

A lot of this I like, but parts of it just don't fit with forbidden lands. I saw a town inhabited by a Angel. There likely are no gods in FL, let alone angels. And having one inhabit a town takes what is supposed to be vague and up for interpretation and gives it a solid answer. Just an example I ran into.
 
gru
Topic Author
Posts: 48
Joined: Sat 08 Feb 2020, 21:48

Re: Town generator

Fri 11 Sep 2020, 00:43

Konungr: The generator is system/setting agnostic and trying generic fantasy. You would need to map the entries towards Forbidden Lands. My inspiration is on how relationships are used in FL villages (e.g. the Hollows).

Specifically for the angel, you can use a being similar to Her Radiance from the Bright Vault in The Spire of Quetzal. It can be a spiritual being with its own goals, but not necessarily benevolent. The idea is to fill your imagination :)
 
WanaxOdysseus
Posts: 91
Joined: Wed 15 Mar 2017, 00:09

Re: Town generator

Wed 23 Sep 2020, 01:26

Wow!

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