djday51
Topic Author
Posts: 11
Joined: Sun 10 May 2020, 14:52
Location: Milton Keynes UK

How Many Locations Per Hex?

Wed 13 May 2020, 16:52

For you guys out there involved in a campaign, each hex is quite large, ten miles across. How many locations do you have per hex
in your campaign? just one? more than one? only one per few hexes? if you do have more than one, how do you place them, do you have a
blown up hex showing more hexes at a higher resolution? how do you have your pcs discover them?
 
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Ebrim
Posts: 376
Joined: Tue 30 Jul 2019, 22:51

Re: How Many Locations Per Hex?

Wed 13 May 2020, 18:59

I’ve only played with one “site” in a hex. But of course sites can very widely. One site I wrote up for a village involved some old manor house ruins a couple kms away from the village proper. But I didn’t use journey rules for going between the two different “parts” of the site.
Catch me on Three Skulls Tavern: YouTube or Twitch, a Forbidden Lands AP which focuses on learning the game, playing Raven’s Purge
 
Gangir
Posts: 40
Joined: Thu 06 Sep 2018, 14:11
Location: Mölnlycke

Re: How Many Locations Per Hex?

Wed 13 May 2020, 22:40

I use 1- misc and 1-real location per hex if it seem ok for the story.
 
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Valyar
Posts: 317
Joined: Mon 18 Feb 2019, 22:41

Re: How Many Locations Per Hex?

Fri 15 May 2020, 07:36

I am using single location per hex as well. If there are several places to adventure they are part of the same adventure site complex. One icon goes on the map only.

Obviously, when we talk about the setting defined locations visible on the map, some of them are spreading more than one hex, but from the perspective of adventure site I consider them as single one during the XP phase.

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