FiveBlinkNurse
Topic Author
Posts: 12
Joined: Mon 13 Apr 2020, 11:15

Solo Play?

Wed 22 Apr 2020, 12:34

Is there any support for solo play (meaning, single player, without group or GM) like the one for games such as Traveler or Ironsworn?
 
bloodofheroes
Posts: 5
Joined: Sun 29 Dec 2019, 01:10

Re: Solo Play?

Wed 22 Apr 2020, 16:41

In Forbidden Lands there's no built in support for solo, but I've been playing it solo for a little more than a month by now and it's quite easy to do. I manage a party of four characters, having started with three.

I had to come up with a few random tables themed for the specifics of the game (like religion, NPC actions during combat, random encounters for the hexcrawling travels, among a few others), but apart from that I've been basically using the rules of the players guide, no modifications whatsoever.

Having some sets of the custom dice (2 at least) and the initiative card deck really helps the solo play. I don't think I could play it solo without those two. I play old-school with pen and paper so I had ALL the tables printed out. To do that I managed to arrange the tables in groups of four per sheet using both sides and with a big name on top like GEAR, ADVENTURE SITES, CALENDAR, ORACLES, MAPS, etc.

I'd played Ironsworn, it's a great game, but too narrative for me. I needed a more mechanic gameplay so I moved to FbL.

Playing FbL solo feels too much like watching an adventure TV series. It's fun..
 
edowning
Posts: 1
Joined: Sat 27 Jun 2020, 03:21

Re: Solo Play?

Sat 27 Jun 2020, 03:25

I just got all the books (waiting for Bitter Reach), dice, cards, both adventure expansions.
Created 4 characters. Ready for solo play!
Wondering if anyone has tried any of the expansions solo yet?
 
rennarda
Posts: 21
Joined: Fri 20 Dec 2019, 15:28

Re: Solo Play?

Tue 07 Jul 2020, 16:04

You could quite easily do aspects solo - exploring the map is mostly rolling Survival and rolling on a table if there a mishap. There's a table for random encounters based on terrain too.

I was thinking that I could quite easily solo a bit of 'mundane life' for my Hunter character, going off into the woods hunting, cooking and tanning hides. Then bringing them back into market to sell. Almost all of that would be skill rolls and random tables. Throw in a couple of random adventures, or even a random castle or dungeon and you're winning!
 
Vladimir
Posts: 1
Joined: Wed 30 Sep 2020, 20:42

Re: Solo Play?

Wed 30 Sep 2020, 20:48

Buenas, por favor, estoy armando todo para mi primer juego en solitario. Después de generar mi leyenda aleatoria, como hago para saber que he llegado a mi destino???

Hello, please, I'm putting everything together for my first solo play. After generating my random legend, how do I know that I have reached my destination?
 
bloodofheroes
Posts: 5
Joined: Sun 29 Dec 2019, 01:10

Re: Solo Play?

Thu 01 Oct 2020, 02:10

Buenas, por favor, estoy armando todo para mi primer juego en solitario. Después de generar mi leyenda aleatoria, como hago para saber que he llegado a mi destino???

Hello, please, I'm putting everything together for my first solo play. After generating my random legend, how do I know that I have reached my destination?

Among other things.. that's how I do when I want to set a mission for my group..:
Direction.. How Far.. Location.. Terrain type... roll on the tables below

Direction (d8):
1 - North
2 - North-East
3 - East
4 - South-East
5 - South
6 - South-West
7 - West
8 - North-West

How far? (R):
1 - Here (same hex)
2 - Close by (4 hex)
3 - A day's march away (6 hex)
4 - A few days off (16 hex)
5 - Far away (24 hex)
6 - On the other side of the Forbidden Lands (32 hex)

Locations (d66):
11-16 A ruin
21-22 A farm
23-26 A grave
31-34 A tower
35-36 A castle
41-43 A village
44-53 A cave
54-56 A hill
61-63 A tree
64-66 A palace

Terrain Type (d66):
11-14 Ruins
15-21 Marshlands
22-24 Quagmire
25-34 Plains
35-44 Forest
45-53 Hills
54-63 Dark Forest
64 Lake
65-66 Mountains

Objective (W)
1 - Eliminate a threat
2 - Learn the truth
3 - Recover something valuable
4 - Escort or deliver to safety
5 - Restore something broken
6 - Save an ally in peril

Adversaries (B)
1 - A powerful organization
2 - Outlaws
3 - Guardians
4 - Local inhabitants
5 - Enemy horde or army
6 - A new or recurring villain

Rewards (R)
1-2 - Money or valuables
3 - Knowledge and secrets
4 - Support of an ally
5 - Advance a plot arc
6 - A unique item of power

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