Shields also bring 2 separate item dice so you can push blocks a bit more freely as you wont cripple BOTH offence and defence.
That said, a 2H sword does massive damage while maintaining decent defence.
And also raising the eyebrows of quite a few of the locals. Walking into a tavern with a sidearm is mundane, walking in with a weapon of war is another! Not all attributes of weapons are mechanical.
Catch me on Three Skulls Tavern: YouTube
, an instructional AP dedicated to Year Zero games. Currently playing in a Raven’s Purge campaign and GM’ing a campaign of Vaesen.