Oh no! On the contrary, I'm writing something that will abstract stronghold a lot moreCurrently the system is very abstract to reduce book keeping but if you do want to introduce this level of detail it may push the game into the boundaries of playing a medieval sims game. Which is neither good or bad, just different from the game Fria Ligan produced.
I did this exercise only to check if my initial feeling was correct (that they were paid too much). Turns out I was wrong, what you pay them in the RAW is mostly "realistic".