RANK 2: When you hit an enemy with
your axe and inflict at least one point
of damage, you automatically inflict a
critical injury (slash wound). The critical
injury itself doesn’t break your opponent
– unless it kills them of course. No effect
against monsters or animals.
You know where to strike to make sure your
opponent falls and does not get up again. Ever.
✥✥ RANK 1: When you inflict a critical injury
on your opponent, you can reroll once.
The highest roll counts.
✥✥ RANK 2: As per rank 1, but you can also
reverse the D66 roll for the critical injury
– a roll of 16 becomes 61, for example.
✥✥ RANK 3: When you inflict a critical injury
on your enemy, you may choose freely
from the relevant list.
This combo seems extremely deady, good dont work on monsters. i think its abit op to be honest, ANy comments?