Zotob
Posts: 2
Joined: Sat 04 Jan 2020, 14:43

Journey and sleeping

Sat 04 Jan 2020, 15:30

In one day the party can hike for two quarters, the other two quarters must be spent for making camp and sleeping.
During the night of sleeping, one character should be awake to patrol the camp, but when could she sleep?
In the rules is said that she can sleep any other quarter day but this mean that the group must stop from hiking and wait for the sleep of the fellow who made the night guardian.
This translate into just one quarter per day of hiking, if the group want to have a character awake for the night.
Is it right or I am missing something?
 
User avatar
Fenhorn
Moderator
Posts: 1709
Joined: Thu 24 Apr 2014, 15:03
Location: The Pearl of Lake Vänern.

Re: Journey and sleeping

Sat 04 Jan 2020, 16:50

My players usually have this schedule (unless something has happen).

Morning > Hiking, Exploring, etc.
Day > Hiking, Exploring, etc.
Evening > Building Camp. One player sleeps on the Bare Ground (p.156).
Night > Sleep. The player who slept on the Bare Ground is Keeping Watch.

If something happens during the Evening or Night that disturbs the sleep, then the group can always opt to sleep during the Morning, the next day or if something serious has happen, use the entire next day for fixing up whatever happened during the Evening/Night.
“I’d say thistles, but nobody listens to me, anyway.” - Eeyore
 
Jonbertsch
Posts: 114
Joined: Tue 18 Jun 2019, 03:34

Re: Journey and sleeping

Mon 20 Jan 2020, 15:42

My players usually have this schedule (unless something has happen).

Morning > Hiking, Exploring, etc.
Day > Hiking, Exploring, etc.
Evening > Building Camp. One player sleeps on the Bare Ground (p.156).
Night > Sleep. The player who slept on the Bare Ground is Keeping Watch.

If something happens during the Evening or Night that disturbs the sleep, then the group can always opt to sleep during the Morning, the next day or if something serious has happen, use the entire next day for fixing up whatever happened during the Evening/Night.
Are you having the one sleeping on bare ground make a survival roll? 
 
User avatar
Fenhorn
Moderator
Posts: 1709
Joined: Thu 24 Apr 2014, 15:03
Location: The Pearl of Lake Vänern.

Re: Journey and sleeping

Mon 20 Jan 2020, 15:50

My players usually have this schedule (unless something has happen).

Morning > Hiking, Exploring, etc.
Day > Hiking, Exploring, etc.
Evening > Building Camp. One player sleeps on the Bare Ground (p.156).
Night > Sleep. The player who slept on the Bare Ground is Keeping Watch.

If something happens during the Evening or Night that disturbs the sleep, then the group can always opt to sleep during the Morning, the next day or if something serious has happen, use the entire next day for fixing up whatever happened during the Evening/Night.
Are you having the one sleeping on bare ground make a survival roll? 
Yup. If he fails, this routine can easily be changed so either he accept to become Sleepy or the group decides to sleep (hopefully there is a camp by then) during the Morning quarter as well.
“I’d say thistles, but nobody listens to me, anyway.” - Eeyore
 
User avatar
Ebrim
Posts: 252
Joined: Tue 30 Jul 2019, 22:51

Re: Journey and sleeping

Mon 20 Jan 2020, 16:41

Having someone tired isn’t the end of the world.
 
User avatar
lupex
Posts: 650
Joined: Sun 08 Oct 2017, 13:16

Re: Journey and sleeping

Mon 20 Jan 2020, 20:55

I'm a little bit more generous, as I allow the first person to sleep to still benefit from the MAKE CAMP roll, on the basis that their sleeping area is prepared first.
 
Jonbertsch
Posts: 114
Joined: Tue 18 Jun 2019, 03:34

Re: Journey and sleeping

Wed 22 Jan 2020, 16:29

I'm a little bit more generous, as I allow the first person to sleep to still benefit from the MAKE  CAMP roll, on the basis that their sleeping area is prepared first.
That was how I was thinking of doing it as well, unless everyone in the party decides to sleep on bare ground. 
 
Mr Oldtimer
Posts: 124
Joined: Sun 14 Apr 2019, 12:01

Re: Journey and sleeping

Wed 22 Jan 2020, 17:28

I'm a little bit more generous, as I allow the first person to sleep to still benefit from the MAKE  CAMP roll, on the basis that their sleeping area is prepared first.
That was how I was thinking of doing it as well, unless everyone in the party decides to sleep on bare ground. 
I’ve also allowed this, though I’ve also said this is during summer and warm nights. Considering the increase in power level of the PC, it feels good autumn is around the corner so I will have a new challenge for them soon. I find it easier, with a better flow in the travel mechanics but it’s also a missed oportunity to present a challenge to the players.
 
Jonbertsch
Posts: 114
Joined: Tue 18 Jun 2019, 03:34

Re: Journey and sleeping

Wed 22 Jan 2020, 17:37

I'm a little bit more generous, as I allow the first person to sleep to still benefit from the MAKE  CAMP roll, on the basis that their sleeping area is prepared first.
That was how I was thinking of doing it as well, unless everyone in the party decides to sleep on bare ground. 
I’ve also allowed this, though I’ve also said this is during summer and warm nights. Considering the increase in power level of the PC, it feels good autumn is around the corner so I will have a new challenge for them soon. I find it easier, with a better flow in the travel mechanics but it’s also a missed oportunity to present a challenge to the players.
If it's real cold outside, either because of winter or a bad storm, then I'd have them have to deal with that, making the player sleeping on the ground roll and dealing with the consequences. 
 
User avatar
lupex
Posts: 650
Joined: Sun 08 Oct 2017, 13:16

Re: Journey and sleeping

Wed 22 Jan 2020, 18:27

I would just adjust the MAKE CAMP roll with a penalty for the weather.
GZIP: Off