Re: [Homebrew] Process for creating new Career Talents?
Posted: Tue 12 Mar 2019, 11:22
There was one suggested in the swedish part of the forum: http://forum.frialigan.se/viewtopic.php ... %2A#p32584I can second this, too.
I am looking for a new third fighter talent, too. But the fists talents remind me too much a monk from pathfinder/d&d, which doesn´t fit so well in the FBL setting.
I think i will develop somethink more in the direction of going berserk or commanding others.
It's bascilay based around fencing (not limited to a specific weapon), feinting and tricking your opponent. Kind of like a swashbuckler ability.
I am unsure of the english terms for everything but rougly translated
Path of the duellist
When you have performed the feint-action, you can spend a force point to make your opponent perform a short action that you choose, as soon as it is possible. (Which could basicly be a parry out in thin air).
After a sucessful parry, you can spend a force point to disarm your opponent.
After a scucessful attack, you can spend a force point to prevent your opponent from taking a dodge or parry action.
After a successful dodge, you can spend a force point to perform a "push" (or is it maybe "shove")
When you have performed the feint-action, you can spend a force point to make your opponent perform a long action that you choose, as soon as it is possible.