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Re: Open Game License info

Posted: Sun 28 Oct 2018, 22:27
by Elof
we are longing for the OGL!!! :) Is there any hopes it will be out soon?

Re: Open Game License info

Posted: Sun 28 Oct 2018, 22:37
by Tomas
It'll be some more weeks I'm afraid.

Re: Open Game License info

Posted: Wed 21 Nov 2018, 18:10
by Sirpijar
Hi, any news concerning the OGL ? :)

Re: Open Game License info

Posted: Fri 23 Nov 2018, 14:23
by Elof
Yeah we dont wanna be a hassel, but I always find it feels kind of strange when companies launch new kickstarters before everything from the previous ones arent delivered yet. But i do understand there may be diffrent people working on diffrent projects :) what I wanna say is we are just so hyped to start working on stuff with the OGL

Re: Open Game License info

Posted: Fri 23 Nov 2018, 18:59
by Tomas
Yeah we dont wanna be a hassel, but I always find it feels kind of strange when companies launch new kickstarters before everything from the previous ones arent delivered yet. But i do understand there may be diffrent people working on diffrent projects :) what I wanna say is we are just so hyped to start working on stuff with the OGL
Hi,
Sure we understand this, and we're sorry it takes time. We always aim to deliver the mainstay of a Kickstarter, at least in digital form, before we launch another. The OGL is important but it's not the core product of Forbidden Lands, so we have prioritized getting the core game finished and shipped to backers. The OGL is coming, just hang in there! :)

Re: Open Game License info

Posted: Tue 04 Dec 2018, 23:49
by Crashw1re
Hey I had a quick question about the OGL.

Can we change aspects of the core rules? Like changing the way dodging works? Or do you have to keep whatever rules are presented in the OGL and can only add on things (talents, spells ect...)

Thanks in advance

Re: Open Game License info

Posted: Tue 04 Dec 2018, 23:53
by Tomas
Hey I had a quick question about the OGL.

Can we change aspects of the core rules? Like changing the way dodging works? Or do you have to keep whatever rules are presented in the OGL and can only add on things (talents, spells ect...)

Thanks in advance
You can change things, no problem. :)

Re: Open Game License info

Posted: Wed 05 Dec 2018, 00:13
by Crashw1re
Ah brilliant! I just loved the way stunts worked in Mutant!

May I ask what prompted you to offer a OGL for your system? I couldn't be more excited, now I have an understanding of what is on offer, that I can potentially play with this wonderful system!

Re: Open Game License info

Posted: Wed 05 Dec 2018, 10:26
by The1TrueFredrix
Ah brilliant! I just loved the way stunts worked in Mutant!

May I ask what prompted you to offer a OGL for your system? I couldn't be more excited, now I have an understanding of what is on offer, that I can potentially play with this wonderful system!
A KS backer (me) suggested it as a stretch goal

Re: Open Game License info

Posted: Wed 05 Dec 2018, 22:15
by Crashw1re
Ah brilliant, you legend. It definitely swayed my thoughts on whether to back or not!