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Tomas
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Re: Class Speculation

Thu 19 Oct 2017, 20:11

I ve mentioned before but I would love to see a class that merges martial with arcane.
Some sort of magic wielding warrior.
 Doesn't have to be DnD-ish or overpowered about it :)
One thing we want to do is to avoid limiting a magic-wielding character to doing magic only. A druid or spellbinder should not be stopped from being good with a sword too. We'll have to balance this of course, but we have some ideas there...
Fria Ligan
 
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Astro_Val
Posts: 34
Joined: Fri 06 Oct 2017, 21:58

Re: Class Speculation

Sat 21 Oct 2017, 00:22

I ve mentioned before but I would love to see a class that merges martial with arcane.
Some sort of magic wielding warrior.
 Doesn't have to be DnD-ish or overpowered about it :)
One thing we want to do is to avoid limiting a magic-wielding character to doing magic only. A druid or spellbinder should not be stopped from being good with a sword too. We'll have to balance this of course, but we have some ideas there...
Thats really good to know! 

Spellcasters should be allowed to wear armour and fight properly; it makes more sense especially in a Land that is as Savage as this :)
 
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King_Kull
Posts: 369
Joined: Wed 22 Feb 2017, 16:11

Re: Class Speculation

Sat 21 Oct 2017, 07:30

I ve mentioned before but I would love to see a class that merges martial with arcane.
Some sort of magic wielding warrior.
 Doesn't have to be DnD-ish or overpowered about it :)
One thing we want to do is to avoid limiting a magic-wielding character to doing magic only. A druid or spellbinder should not be stopped from being good with a sword too. We'll have to balance this of course, but we have some ideas there...
Thats really good to know! 

Spellcasters should be allowed to wear armour and fight properly; it makes more sense especially in a Land that is as Savage as this :)
Oh, are the Forbidden Lands the Savage Lands? ;)
I am king!
 
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Astro_Val
Posts: 34
Joined: Fri 06 Oct 2017, 21:58

Re: Class Speculation

Sun 22 Oct 2017, 20:24

One thing we want to do is to avoid limiting a magic-wielding character to doing magic only. A druid or spellbinder should not be stopped from being good with a sword too. We'll have to balance this of course, but we have some ideas there...
Thats really good to know! 

Spellcasters should be allowed to wear armour and fight properly; it makes more sense especially in a Land that is as Savage as this :)
Oh, are the Forbidden Lands the Savage Lands? ;)
:) I presume that was a reference to a video-game that came out recently?
 
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King_Kull
Posts: 369
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Re: Class Speculation

Sun 22 Oct 2017, 22:54

Thats really good to know! 

Spellcasters should be allowed to wear armour and fight properly; it makes more sense especially in a Land that is as Savage as this :)
Oh, are the Forbidden Lands the Savage Lands? ;)
:) I presume that was a reference to a video-game that came out recently?
Savage Lands = Savage World
It was rather a RPG reference ;)
I am king!
 
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negromaestro
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Re: Class Speculation

Wed 25 Oct 2017, 23:22

Looking at all the classes, especially The Minstrel, and not knowing much about all the non-standard Player races, like the orcs and ogres, would it be impudent to consider some class restrictions like no minstrel professions in certain races like orcs and ogres?
 
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negromaestro
Posts: 18
Joined: Wed 13 Jul 2016, 20:10

Re: Class Speculation

Wed 25 Oct 2017, 23:30

Also, if the Forbidden Lands elves still follow the "noble elves trope" it might also make sense to restrict "Raiders" (distinct from warrior) as a class not open for those of the elf race? 

In our modern "me" culture everyone wants everything all the time, but I think, a fantasy setting has more character if it is not afraid to use some old tropes if those tropes tell good stories.  
 
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lupex
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Re: Class Speculation

Wed 25 Oct 2017, 23:33

Looking at all the classes, especially The Minstrel, and not knowing much about all the non-standard Player races, like the orcs and ogres, would it be impudent to consider some class restrictions like no minstrel professions in certain races like orcs and ogres?
For me I actually think playing an Orc minstrel would be rather fun and break some of the Orc stereotypes. Also as Orcs would have a verbal storytelling tradition a minstrel would make perfect sense.
 
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negromaestro
Posts: 18
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Re: Class Speculation

Thu 26 Oct 2017, 01:49

Looking at all the classes, especially The Minstrel, and not knowing much about all the non-standard Player races, like the orcs and ogres, would it be impudent to consider some class restrictions like no minstrel professions in certain races like orcs and ogres?
For me I actually think playing an Orc minstrel would be rather fun and break some of the Orc stereotypes.  Also as Orcs would have a verbal storytelling tradition a minstrel would make perfect sense.
I would lean towards an orc skald rather than minstrel. The skald seems ore in line with the oral tradition of battle hymns and praises of a warrior race.
 
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Eldhierta
Posts: 370
Joined: Thu 19 Feb 2015, 10:39

Re: Class Speculation

Thu 26 Oct 2017, 22:53

Also, if the Forbidden Lands elves still follow the "noble elves trope" it might also make sense to restrict "Raiders" (distinct from warrior) as a class not open for those of the elf race? 

In our modern "me" culture everyone wants everything all the time, but I think, a fantasy setting has more character if it is not afraid to use some old tropes if those tropes tell good stories.  
Don't know if I would call a race (elves) that enslaved another race (orcs) for several generations noble though...

And as for the race-restriction on classes, as long as you can think of a believable background for your PC, I think they should all be free game for every race. The orc skald is actually a great example for an orc variant of the minstrel-class. Or warrior poet. Rockskalds anyone?
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