Of course, I have no doubt that your writing will be great and that you understand the inherent problems in having simple and underdeveloped protagonists and antagonists. I just reacted to the comments wishing for races to be the good side of this or the evil side of that. It feels... icky.As far as I'm concerned you don't need to worry about the setting being black and white. I have a constructivist take on this where good and evil mostly results from perspective. The first thing I sort out with a character is drive and moral platform and how this builds conflicts with others. The orcs for instance don't think they are evil. They may be hierarchic, violent and despise weakness, but that's how they think it should be. Others don't agree naturally, which is what builds conflict and story.The thing I think I most balk at is the thought of all preconcieved notions of good or evil races as they are established in other worlds. Especially as we, the players, are in a morally grey area as looters and raiders who enter the Ravenlands in search of riches and fame. I love living in the gray areas, blacks and whites set my teeth on edge.
But I have faith in the Free League, moral ambiguity is a big part of M:Y0 and Coriolis. At least the way I play it =D
So they are basically men in a typical patriarchal society? ;D Though I guess that among orcs it's actually gender neutral and more about individual prowess. So, meritocracy?