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TheManMachine
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Posts: 8
Joined: Tue 26 Feb 2019, 22:46
Location: São José dos Campos, Brazil

Re: Wyrm Tales - A Forbidden Lands random content generator

Wed 29 Jul 2020, 01:52

Plan to add in the new tables for bitter reach?

That would be the plan. But to be honest I just realized I never got my Bitter Reach PDF:s. My printed book was shipped to Sweden, and I haven't been able to pick it up. So I actually have no idea how much new content is in the Bitter Reach (how much work I am looking at). I have contacted Fria Ligan to get my PDF:s, and will try to get back to you on this when I have received them.
 
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TheManMachine
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Posts: 8
Joined: Tue 26 Feb 2019, 22:46
Location: São José dos Campos, Brazil

Re: Wyrm Tales - A Forbidden Lands random content generator

Wed 29 Jul 2020, 14:50

Ok, so I got my Bitter Reach PDF:s today, the Free League customer service is quick! :)

After a quick scan it seems that the adventure sites are very similar to FL in their structure, which is good. I can hopefully mostly use the same logic and templates, and just switch out the content in the randomized tables. I will see when I can find the time to look at this.
 
Konungr
Posts: 279
Joined: Mon 10 Jun 2019, 09:39

Re: Wyrm Tales - A Forbidden Lands random content generator

Wed 29 Jul 2020, 21:05

Yeah its just ice caves, settlements, and elven ruins instead of ruins, villages, and castles respectively.
 
Lumberfoots
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Joined: Fri 12 Jun 2020, 20:14

Re: Wyrm Tales - A Forbidden Lands random content generator

Thu 30 Jul 2020, 19:38

This is fantastic! Im going to be using it from now on. Have you considered having an npc generator in there as well?
 
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TheManMachine
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Posts: 8
Joined: Tue 26 Feb 2019, 22:46
Location: São José dos Campos, Brazil

Re: Wyrm Tales - A Forbidden Lands random content generator

Fri 07 Aug 2020, 17:25

Have you considered having an npc generator in there as well?

Yes, it is on my to-do list. It is a bit of work to do it right, though. I would need to create tables for races, names (per race), occupations, quirks, weapons, equipment and so on, and since it will not be copy-paste from the rulebook it takes longer to create. But I hope I will get there, and then use these NPC:s for the village conflicts that was also requested.

My next step is to incorporate The Bitter Reach adventure sites though, they are easier to implement and I'm guessing a lot of people will want to play the expansion soon. :)
 
Lumberfoots
Posts: 2
Joined: Fri 12 Jun 2020, 20:14

Re: Wyrm Tales - A Forbidden Lands random content generator

Fri 07 Aug 2020, 18:51

Well im looking forward to that! Getting a name list of a decent size for each race will be a job and a half, I guess it depends on how you do it. (Already made name lists or something else.) Looking forward to your bitter reach stuff!

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