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Re: Stronghold rules hack (simpler)

Posted: Tue 30 Apr 2019, 09:40
by Aldorf
I really like the simplicity of Addramyr's pdf and would like to implement it in my campaign asap. Only thing I'm missing is benefits and profits from the various buildings. As it is right now it will cost the PCs a fortune to run a stronghold and not really get that much return on their investment.

My players have long since established a stronghold with the original rules and the level of micromanagement was just enormous and almost a whole game in itself, so it will be very nice with some simplified rules :)